OOOPS...
... was the last thing Falco, hence
known as `the not so Swift`, heard. Sparring is a dangerous game, and
even more so when the fierce warriors of Midgardia take arms to train
and hone their skills. No wooden training weapons for these hardened
warriors, no holding back of blows... and if you don`t keep your head
cool, you won`t keep your head at all!
This
small MoC is the first step on the road to building the Barracks tree
line, and to be honest I found this quite a difficult task. Sparring
itself is simple enough, pose two minifigs battlign it out, but what
does one do to make a duel just that little bit more intresting?
I
opted for the not so common theme of an `accident` happening between a
warrior carrying a light weapon for swift attacks, facing off a brute
with a huge weapon that you pray that it just wouldn`t connetc.
As it did here...
Who is really in command?
-
Command and control is one of the most important (and often misunderstood)
elements of WWII tabletop wargaming. It’s the invisible force that
determines ...
3 uur geleden



It is just a flesh wound. He can go on.
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