Another do or die game tonight, as I really, really need to start winning games in order to remain in the League qualifier reaches.
Unfortunatly, that is against a bunch of S4 and S5 Nurgle followers, and to add insult to injury I know I will be flunking a heap of blocks by rolling ones against their foul appearances.
So that means I will be forced to play that what I fear, the running and passing game with a bunch of Hobgoblins, something that so far has been going miserably. On the plus side, I recovered my Stabber, who won't be really usefull in this game vs high armoured players, and my Minotaur who will have to hopefully blitz the Rotspawn away early in game... to many "if's" to make a solid gameplan I'm afraid.
And so, under nice weather conditions, the teams got to the pitch, the Violators opting to receive first.
The opening drive immediatly KO'd one of the Bloaters, as Numbers collected the ball and made for my right flank in an attempt to force a breakthrough.
Hot Milky Nipples clashed with his Rotspawn, now that will be some very sour milk if they ever should get in business together...
Seeing the road blocked, Numbers handed off the ball to Dievanons who moved over to the other flank, as a small hole was starting to form there.
But the Nurgle Pestigor managed to reach the Stabba, who survived the blitz.
Hot Milky Nipples managed to KO the Rotspawn, meaning the center of his line now got destabilised.
Dievanons was getting a protective cage around him, as the Chaos Dwarfs now crossed the halffield line in a solid block.
But another Pestigor blitzed in, thumping the stabba over and have the ball fall on the floor, only to have Numbers go and pick it up again.
As the Chaos Dwarfs did their best to protect the Hobgoblin carrier, The Raging Trainwreck was still eyeing his moment from behind the scrimmage.
Numbers broke through the line, the bull centaur and the minotaur doing their best efforts to keep the Nurgle players contained from getting to him.
But alas, one of the Pestigors managed to get to him, shoving him and the ball over the sideline and KO'ing Numbers in the process.
The ball scattered to right in front of the Nurgle endzone however...
... and The Raging Trainwreck saw his moment, thundering over and picking up the ball, scoring the 1-0!
Now forced to kick as the first half was nearing it's end, both teams set up once again.
The Rotspawn was fouled into injury, but unfortunatly regenerated as Luey was send off for his efforts.
The ball remained near the middle of the line, out of reach for the Chaos Dwarf players.
But in the following scrimmage, The Raging Trainwreck suddenly got in possession of the ball again, trying to force his way forward accompanied by the Minotaur.
Sadly, time ran out for the first half, and the teams set up again to go for the second half, the Violators once again kicking off.
The kick-off table allowed me to redeploy a set of players, and I set up ready for a possible flank push.
The line held, pushing the Rotspawn over, as one of the Pestigor collected the ball far in the backfield.
But the weight of the strength 4 began to carry, and the Nurgle players managed to break through over my right flank, despite valiant efforts of the Dawi'Zharr Flamesmith to plug the hole.
The Pestigor drove up the field, protected by the other horns sporting beastmen.
Handing off the ball, one of them made the run for the endline, and after a succesfull rush scored the equalizer, 1-1.
With only 5 turns remaining now, the Violators set up aggressively again, hopefully able to break through the line one last time for a desperate effort.
Numbers collected the ball, as the left flank was infiltrated but not really opened.
As Hot Milky Nipples was knocked over, the ball carrier was closed in as good as possible, to see if we could sneak out somewhere.
But the ballcarrier got bowled over, and a true scatterfest of the ball began, eventually ending behind the Nurgle line. This actually meant I would need to start dodging and passing... on 6's with all the Disturbing Presences around...
But that was not to be, and a Pestigor grabbed the ball and ran over the flank.
Unable to score, he did infiltrate far in my field though to keep the ball safe. while the center became very thinned out in the brawl happening there.
In a moment of glory, Dievanons ran into the endzone cheering... except the ball was still far away on the other side of the pitch, in the possession of a Pestigor! But I didn't care, I spend 5 turns manouevring the Stabba around his line for a pass that never came, so at least I would place it where he was intended to go!
And with a last foul on a Bloater, the referee ended the game, resulting in a draw!
Well, at least that's a point gained against these hard hitting tankers, at the cost of only two Hobgoblins that will miss next game, but with a Blocker gaining Mighty Blow and the Bull Centaur gaining Block, a good trade off. League wise I sneaked up a little to 8th spot again, but as the teams around me still have games before I get to the pitch, I doubt I can hold on to it, seeing my calendar is quite full the coming weeks.
Normally my next game should be against the human team that is around my place in the ranking, so another make or break is on the menu...