So, this has been a while, but I managed to get to the Outpost for the first time in months (yay holidays) and get some causal games of Underworlds in.
And I took my Chaos Dwarfs along with the deck I played in Halle consisting of Pillage and Plunder with Emberstone Sentinels, as I haven't touched the game since then. Still need to see what to filter in that one, so best to give it some mileage first...
My first game of the night was against Peter and his Kanandora's Blades, running Wrack and Ruin together with Deadly Synergies. I hate this match up, as I am forced to take stagger tokens in order to get my demon dice and inspire, while also needing to delve for my Pillage and Plunder. And this gives his Bleed effect a field day!
Both warbands deployed, and we got ready for the battle.
Morudok and Tokkor led the charge, in order to score a quick Carefull Survey as we went off, and damaging his big guy a little as he drank his healing potion.
The Dawi Zharr started their desolation works, inspirng some along the way as a result.
Morudok canny sapper'ed away, but Tokkor could not hold against the enemy and fell to the Bleed effect of the knife wielding barbarians as a result, while Imnidrin saw them close up on her.
But at the end of round 1, it still was a nice 6-4 lead for the Blood of the Bull, though it started to look warm under their feet with the horde of enemies approaching.
Imnidrin was the next to fall as slash after slash came her way as she was the chosen skull of the savages, her defences overwhelmed.
Soon after, Zuldrakka also fell as she missed her attacks to take down Throkk, and in return her armour was cleaved through by Kamandora herself in a battle of the ladies.
Morudok now tried to take down his leader as a result and the score stood now at the end of turn 2 at 11-15 for the Blades, but also failed to cause any significant damage on her, she was truly smiled upon by Khorne. But the Blades took initiative and before long he fell to the return blows of the Blades' leader.
This meant Grisk's moment had come, using Hidden Paths he appeared on the other side of the board and managed to score some surges along the way in doing so.
He was pushed back all the way to the edge of the board, staggered and very, very afraid but had scored maybe just enough with his shennanigans in the opposing side.
Because he was killed by Throkk, but as the lumbering brute didn't delve, it allowed me to score Strip the Realm and Torn Landscape, grabbing a further 5 glory and taking a last moment 19-18 win even after being tabled by the Blades. Nice going you brave Hobgrot!
And that means I will need to paint up a bare chested marauder for the slave regiment somewhere soonish!
My second game put me against Wouter, who brought the Gnarlspirit Pack with Pillage and Plunder and Wrack and Ruin. That's a lot of and's in that deck description...
The warbands deployed, ready to fight each other over tokens to be flipped!
Morudok was assaulted on all sides, and he quickly was taken down by the enemy marauders, being the first to fall as even his inspired defences couldn't save him.
The Gnarlspirit Pack celebrated with a little dance around the token he had charged on though, allowing him to at least score two surges before his demise...
He was avenged though, as Zuldrakka took down Lupan, but sadly none of her three successes had a crit to allow her to slide onto the objective. The first round as such ended on a 6-5 for the Blood of the Bull.
In the second round, Zuldrakka continued her wrecking job, taking down Kheira.
Before being a Canny Sapper and return to her side of the board.
Grisk however was not so lucky, and he was taken out by a superspeedy Sarrakkar.
And then I made a mistake that would cost me the game in all probability. Sarrakkar, on one wound left, was in range of Tokkor and he fired on her instead of charging adjacent. He saved the damage so he didn't die, but if I had charged him, I would have been charged out and Zuldrakka could have moved on, and delved, the objective in the centre to allow me to score Supremacy. Now, I needed to charge with him in his final activation at Gorl on the Aqua token, and he didn't even get him off in the end... resulting in a 10-11 lead for the Pack instead...
In the third turn, Sarrakkar did fall though to the flamethrower, but this would prove to little to late.
Zuldrakka now did turn the objective she needed to have flipped previous turn.
But Gorl in turn used Canny Sapper, appearing before Imnidrin and taking down my last hope for Supremacy. With no chance of getting Tokkor to move anymore due to not being able to charge out, I couldn't score that anymore. My final chance was to focus, with 4 objectives left in my deck, and if Strip the Realm popped up, I would still be able to steal the win on tiebreakers. But alas, it was the other two that came to my hand, and as such the Blood of the Bull tasted defeat with 15-18.
So, a good evening, and I now what I must do with my deck now to have it run a little bit less clunky, so that's a good thing. The playmistake was purely due to not having played for months now (since Halle in June) so I can sort of live with that as well.
Now to see if somehow, sometime I can try out the changed deck before the next event...





























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