Yesterday evening, I sat down at the club to try out a new concoction for Elathain, featuring Pillage and Plunder with Blazing Assault.
Now, this will be far to soon for Alost next week, but I aim to tune it for the Benelux Clash at the end of march tournament.
One thing, being the aggessive trigger-happy player that I am, this will be a test of nerves for myself, to resist the all out infiltration into enemy territory, yet also be just a tat aggro to score the other cards...
Facing me where the Gorechosen of Dromm with Blazing Assault and Reckless Fury, a warband that when I play aggressive aelven builds doesn't scare me that much, as I can usually run circles around them. But now I have to let them come and count on defensive cards and such while delving around, and the amount of staggers that will load unto my fighters...
Which soon started happening, as I began the delving works on my half, while the Gorechosen approached.
I managed to keep a relatively safe position in this first round of the game, but the Gorehulk and Dromm himself lingered just on that edge of putting in a charge.
Which the Gorehulk duly did, but nobody messes with Duinclaw as the crab blocked the attacks. Tammael snuck around the hulk and wounded Dromm, who was about to be finished off by Elathain, but of course rolled that crit on his one dice, surviving the strike of the Idoneth.
The round ended as such at 5-4 for the Soulraid as I was on his Ghyranis token, but that leader should have been dead.
Instead, he got priority and it was my leader that fell to the smashing attacks of the Shatterer of Worlds instead.
Tammael tried again to take him down. And you can guess what happened... another 1 dice block as the Thrall managed only a lonely single success on FOUR dice, pushing him but not out of the game.
When Spinefin was then killed, I knew it was game. His leader surviving twice on Stand Fast was just to much to overcome, and now his three damage dealers could begin their shennanigans as they had inspired.
Fuirann managed to push Herax off the token (I made a mistake here by forgetting to give her an upgrade that could have killed him, typical first time playing the deck with the band errors).
Herax bravely legged it instead though... but failed to kill Tammael.
... and the Gorechosen where now 10-12 in the lead instead. That's four points that slipped through my fingers by dicerolls and a mistake, doh.
While the Gorehulk took out Duinclaw, Tammael put him down with his spear. But of course, the beast returned on 1 wound and smashed the thrall to a pulp. At least he would give up his glory at the end...
He charged Fuirann, who survived and struck back with three dice on swords. FUCK YOU Gorehulk... now THAT I had to roll earlier on the attacks to take out Dromm goddamit.
But it was not to be, and Fuirann failed to defend against Dromm's slaughter even with her Stand Fast reduction. The result was 17-17 (had she survived, the Aqua would have tipped the balance in my favor as I couldn't be pushed), but the Gorechosen pulled a minor victory due to being the only ones with a model still on the table.
As we still had time, we set up for a second game, this time on a Spitewood board as my opponent got to choose.
Now, from halfway round 2 onwards I forgot to take pictures, so I'm just putting all that I have above. It was a very one-sided affair, the first round ended at 5-5, and then, believe it or not, Dromm AGAIN escaped with a Stand Fast of being killed, after a barrage by Tammael (who then fell), Fuirann and Elathain.
Elethain was then put down (on 3 defence dice...), and Fuirann eventually followed as I couldn't take his leader down anymore. He went to hunt for Spinefin to score Unrelenting Massacre as well with his Gorehulk, and after that round 2 had a still do-able 10-12 deficit, I ultimately and heavily lost 13 to 19.
Did I make mistakes? Surely, not in the least that in an effort to keep my normal infiltrating aggression at bay, I played perhaps TO defensively, opting to delve and get staggers to quickly for glory. In hindsight, I should have gone in more firey, and let the minions do the needed delving instead, going for the medium run instead of the quick gain, like I did before at the Halle event, and that worked out way better. Well, still got some time to either finetune, or go back to my Synergies / Pillage combo instead, OR even go Pillage / Nexus perhaps before Benelux Clash end of march.
With the update, my Shadeborn are royally screwed over, but as this deck needs still to much tuning, I'm kind off going to take them to Alost next weekend. Hopes are low, and I count myself out of contention for the top spots, let alone the Golden Ticket at that event, where I expect a LOT of elite aggro genre Dromm, Jaws, Ironsoul and Emberwatch... and I lost those re-rolls needed for the surgical strike deck I had build, which can't affort to botch even a single attack against those sorts of warbands.
Maybe I'll just take Cyreni along instead...
But for Benelux Clash, we will be prepared, charged up and ready to do a throw to the crown!










































































