maandag 3 augustus 2026

Blood Bowl Match report: Only Fangs versus Swift as Lead

 The downside of not having played for almost 3 months is that some teams have caught up, and even passed, in skills, yet due to me not having any Miss Next Game players still are lower in TV.
  


And that is today against, well, the second hardest hitting team in the League after Only Fangs at time of writing, Swift as Lead, a Dwarf team with a Steamroller to boot.
 

So the prime targets for the claws is to take out the two with Guard, then survive long enough with my key players to have it being send off... meaning that I'll keep the minotaur, Sabrina Sabok, out of it's way until then hopefully. OR I bring Grashnak Blackhoof and give that Steamroller two things to think about...
 

I opted for the second, as that seemed fun and chaotic.  This meant he had a mountain of petty cash though, which he spend on 3 Cheerleaders, 3 Prayers to Nuffle (extra SP for completions, one guy getting pro, and the trapdoors are active), a Team Mascot, a Bribe, a Dodgy Ref and Josef Bugman himself coaching the team).  Adding to the game, it would be played in Pouring Rain, something we would love to have here actually...
 

The Dwarfs opted to receive, and both teams drew to the line of scrimmage and get the game going, ready for some serious mayhem as we both fielded the hardest hitting teams of the League at current.  And with Sabrina Sabok and his star Blitzer vying for the most casualties honor... 
 
 
 

And it began not that great, with one of my beastwomen immediatly been knocked out cold.  Now, as would be a thing during the whole game, no matter how many block dice he threw, he would always have at least one pow result... only a single time did he get double skulls, but each and every block for the rest of the match, my teammembers spend time down on the floor... 
 
 

He started out the slugfest of "who could make the most casualties" (apparently, it was said this game also included a ball it seems), his Blitzer Badly Hurting Cat Coxx, while his Deathroller knocked Sabrina Sabok into the injuries box, only to have her pumped full of stimulants by the Apothecary and get her back on the pitch as soon as possible.
 

Not to be outdone though, Only Fangs replied with badly hurting two of his linemen in return, courtesy of Katty West and Grashnak Blackhoof himself.  The pitch was starting to look quite empty though...
 

 

Soon after, Val Steele was injured as well though by his star Slayer, and his runner had picked up the ball, breaking through towards the end zone to try and score at the very end.  Sabien DeMonia though had hung back just for this eventuallity, and while she bowled him over, her claws didn't get through the armour, something that was my fate for almost the entire match by the way.
  

The teams went to the half time as such with a 0-0 score, but Only Fangs was one player up now, numbering 11 to 10 to get the drive going.  By the way, the linewoman at the back right in this picture was moved one to the left for legal deployment after the picture was taken.
 
 

The half started immediatly with an angry Sabrina Sabok injuring one his Troll Slayers, because that feud with his Blitzer... 
 


His other Blitzer though replied, badly hurting Sofi VonDoom as Only Fangs kept the ball behind their lines, trying to form a corridor on their right flank to get it through.
 

 
 
This was actually a distraction, as they wanted to run over on the other side once most of the dwarves had been pulled aside, but his Runner stopped the attempt right at the end. But I had to lure his star Troll Slayer into the middle to have a fair go at the breakthrough, and he had a LOT of needed re-rolling to be done to get the Runner there... and then of course took her down on a single blockdice...
  

Sabrina Sabok put another notch on her casualty tally, smashing his second Troll Slayer into the injury box as well.  It looked all like a fair game, it would be sheer impossible to still score, so it would remain 0-0, and we kept badly hurting each other so no miss next games or so, and grabbing the 3+ casualty points each as we both had scored 4 by now.
  

But never underestimate the ferocity of women!  Not content on this perfect draw for both teams, Abella Danger threw a last turn block on his lineman with tackle, punching her nailed fingers through his eye sockets and instantly killing him right before the referee brought the slugfest to an end...
 
So, three points for both teams in the League ranking, with 2 for a draw and one bonus for the amount of casualties.  I can definitly live with that, as after months of not playing and other teams catching up, this meant I can consolidate my play off spot some more.
 
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And then the crowd went to elect their star of the game, picking Raven Black for her valiant, but ultimately stopped, attempt at scoring in the closing stages of the game, and obtaining Block as a result.
 

So, this leaves me in a good place to face the other armoured tincans team of the League, the Chaos Dwarfs, in two weeks.  While I won't have that much use for my claws with his 4 Iron-hard Skin blockers and pile of Hobgoblins, we are both on the same number of points.  Except he has more matches played, so if I can draw or win that one, I'm mathematically assured of qualification and can start saving players from the risks of getting injured (looking at that Snotling team after him with 2 pump wagons, 2 trolls, morg'n'thorg and more of that muscled shennanigans).  It also means I can start selecting more Beastly Women for the MVP points, and get them to obtain Block with the eye of the teams that come after the Chaos Dwarfs, being a stunty team and two vampire teams where my claws are of less use anyways. 
 
But most importantly, Sabina took a further two casualty lead on his Blitzer in the chase of that particular League honour... 
 
 




woensdag 29 juli 2026

Lord Ipsqueeck's Adventures: the annual trip to Kasterlee

 Hello followers, here I am again with another short trip report!
 

Because in yearly tradition, we went to Kasterlee for a few days for some good playgarden fun!
 

And as always, we stayed at Houtum, renting a little bungalow there for four days this time, though we went a bit later in season then usually.  Long weekends and such you know, and how they fall in the calendar.
 

After exploring the spatious living room and claiming my bedroom and play spots, we went for the De Putten playgarden first.
 

Here I could run around already and stroke some cute little goats.
 



Afterwards, we went to Netherust next door, which has a bog enclosed playgarden, so I could live out my hearts desire, and make sure mommy had enough laundry to do once we got back home hehehe.
 

But that first day was really tiring, so a little naptime was in order once we got back.
 

The second day, my little nephew and the family came over, and we returned to Netherust for some good trampoline fun.   
 

On the third day, and the final "full one", we went to Bobbejaanland, which is only 6 kilometres from the camping place.  Daddy got us all in very cheap with his Diamond Pass, so I could go do some rides!
 



The little boats, the slides (sadly the one with the water was closed, much to daddy's relieve), labyrinths... I did quite a few rides even though it was rather busy.  It was a public holiday after all, so many people came over it seemed.
 

But, after counting "Team ThoTo" credits we went back to the bungalow for a final nights rest and then off homewards the morning after.  But this won't be the last travel report from me this holiday period, no no.  At the end of august, we are going again, this time on a bit of a themepark trip as mommy and daddy rented something right next door Toverland, and I heard rumours about Movie Park Germany as well being on the planning. 
 
And lots of swimming!
 
See you then!!! 

dinsdag 28 juli 2026

Baan: the Boundary of Adulthood

 So those that follow some anime channels on YouTube might have heard about Garnt Maneetapho, better known as Gigguk.
 

He created this story, and in 2025, it was produced as an anime short film.
 
And I must say, first of all it is beautifully made, and second of all it actually isn't bad at all.  Seems he studied well all about anime when making his content, compared to all those come-and-gone's who just rode the hype wave during Corvid times. 
 
The story is set in the near future, where two worlds, modern day Japan and the fictional fantasy world of Euthania are connected by a warp gate.  Two teenagers from these worlds, respectively Daichi and Rinrada, travel to each others worlds to broaden their horizons and learn what life is about.  Daichi witnesses the fight against dangerous monsters, while Rinrada learns things like work.  
 

It gives a good feel of both how life of expats and the choice they will need to make one day, namely return home or stay abroad, while also learning the things of adult life coming into bloom.  During the story we learn they didn't actually pass together through the portal, but that Daichi went years earlier and chose to take care in Euthania for the orphan Rinrada, becoming her foster dad.
 
A truly nice short film, and well worth the 20 minutes it takes to watch, giving a general good feeling when you watch it. 

maandag 27 juli 2026

Open House: the great sex experiment

 Okay, disclaimer, if you are looking for Temptation Island or cheap nudity, just skip both this little review as well as the series.
 
Open House is an experiment in which an intimacy coach, dr Lori Beth, explores with couples if the open lifestyle is something for them.
 

In this first season, numbering 6 episodes, we get to meet a dozen couples who are looking towards opening up their relationships.  Some to spice it up, some because they are curious, and some for all the wrong reasons like getting over affairs.
 
During the season, I saw some really intresting couples in situations any older couple can relate to: life is to busy, kids, and the spark is just dimmed due to not having enough time and try to add some additional spice to it all.  For some, the experiment, in which a couple usually spends one or two nights at the resort, proved to be a blessing, while others realised they need to work on their relation more then on their libido.
 
And then their are of course the typical young couples, in which one partner gets a stack of rules, only to see their other half that imposed them breaking those themselves at the first go.  That relation even ended there and then on the resort... but not in a drama way like "reality shows" tend to do.  On average, the IQ of the participants is higher then "Wannabe Insta Famous" and "Fit Boy" dropped in the candy shop.
 
Though the sixth episode, with the guy that used to be a stripper was hilarious, as was Al, a funny car sales man dropped in there.  Those two where the stars of the season (and they behaved, it was just their manner of approaching things that made it super enjoyable).
 
But yeah, if this is a sort of thing that picks your intrest, it is worth a watch as it will open up that line of conversation in the living room as well... 

zondag 26 juli 2026

Helsmiths of Hashut Infernal Razers with Blunderbuss

 Aaaah, the Blunderbuss, the weapon that has always been my typical and favorite Chaos Dwarf one.
 

Who remembers that spooky square you've put in front of your unit back in 6th edition of Warhammer Fantasy Battles, shredding all that had come to close?
 
But, they are back in the Age of Sigmar incarnation of the Dawi'Zharr, where they are fielded in small units of five with a champion.  In this version, they are medium ranged, easy hitting and wounding guns who do two damage, and in addition for every Daemon point they get a point of rend.  In addition, if they all fire at the same unit, on a 6+ (plus any potential casualties), the target gets Strike-Last.  
 

Yep, that are some nasty stats and abilities once again for the Blunderbusses, and I will definitly be painting up more then one small unit for the forces I field.  Probably two fully reinforced ones actually...
 

Now on to the next unit in the building of an army for november! 

zaterdag 25 juli 2026

Age of Fantasy Skirmish 250 points Havoc Dwarfs vs Beastmen

 Time for another game of AoF Skirmish this friday at the club, and facing me was Andy.
 
He fielded a very pig themed army of Beastmen, meaning my flamethrower is out to make a barbeque!
 

My army was the same as the one used in the previous game against the Wood Elves, meaning a Caster 2 Abyssal Leader, a Flamethrower weapon team, 2 Sentinel Centaurs, 2 units of 3 warriors and a unit of 3 cultists.
 

On Andy's force, we had a Ndoli Beast Lord with the Bestial Boost Aura, 3 Ndoli elites, 2 units of 3 Ndoli warriors and a Kemba Brute.
 
So the leader and the brute hit like a train, so my focus will be on taking out the Ndoli warriors as soon as possible and start forcing morale checks on his force as a result.  Let's hope the blast of the weapons team does some good things, while the Cultists will be used to sneak around and draw some of his forces hopefully away.
 

Game 1 
 
He also brought his newest purchase, a set from Tenfold Terrain boxes, along to try out on the field of battle.  And so both sides deployed on the sparkling new terrain, ready to face off.  Fate had dealt four objectives to the table, so the battle was on.
 

 The Cultists had deployed close to the objective on my right, and so I was posing threats to all the ones on my side as a result.
 

 The Beastmen moved forward to confront the Cultists, but those where soon joined by the Sentinel Centaurs to try and push the attack off.
 

In the meantime, the Flamethrower weapon team, who would become known as the "Bacon Burner" over the evening, took down the first of the advancing Beastmen on that flank.
 

This all resulted after the first turn in a standoff, as the Beastmen prepared to pounce on a variety of objectives, while the Havoc Dwarfs battered down to defend them to the end.
 

While the Beastmen Elites came in, the last of the regular warriors was pummeled to dead by a pile of thrown rocks from the Cultists. 
 

But soon they where charged by his leader, resulting in one of the Cultists nearly immediatly biting the dust. 
 

In the meantime, more of his warriors assaulted the Havoc Dwarfs objective at the building, but the Havoc Dwarfs charged them taking one of the pigfaced beasts out. 
 

And then in a counterattack of being so called fatigued, the Havoc Dwarfs caught their second wind and with two sixes and failed saves and wound checks on his side, smashed the rest of the unit into the dust and under the iron boot! 
 

With the round closing, the Havoc Dwarfs still had solid control over two objectives, compared to a single one for the Beastmen.  The one on the right flank though was starting to become a real heatpoint in the fight, with multiple units exchanging blows!
 

The Cultists there kept holding out for some reason, as one of the Sentinel Centaurs took down an elite.
 

Eventually though, the last of the Cultists fell to the Beastial blows, while one of his elites just refused to die after taking a serious pounding and magical barrage hits... 
 

On the other side of the board, his injured Brute was beset by both units of Havoc Dwarf warriors, as the score remained status quo with two objectives for the Havoc Dwarfs and a single one for the Beastmen. 
 

Over on the contested one though, the round started with the armoured bulk of the Sentinel Centaur crashing into his leader, and trampling the big beast underneath it's iron-shod hooves. 
 

One of his elites tried to take revenge, but missed the Sentinel Centaur.  Fatigued, he swung his huge hammer back at the wild warrior... and duly crushed it's skull in... 
 

The other Sentinel Centaur wasn't as lucky though however, and was swiftly cut down by the last of his elite warriors, leaving the objective contested. 
 

 The warriors did away though with his Brute in the center of the table, as the Bacon Burner shot down the final elite.
 

And so this left the field of battle to the Havoc Dwarfs, with the enemy totally annihilated, and three out of the four objectives under their control.  Victory for Hashut!
 
Game 2 
 

Now, as the first game had only taken about 40 minutes, we went in for a re-match, this time with five objectives being generated.  Once again, the Cultists appeared right next to an objective on my far right, as the Beastmen took a more grouped together approach. 
 

Soon though, forces started swarming left and right to contest various points, barely any casualties caused bar two of his warriors from a flamethrower burst.  The Havoc Dwarfs controlled three objectives after the first turn, compared to a single one for the Beastmen, while on the left a battle began for the fifth. 
 

The second turn began over there, with a Sentinel Centaur taking down one of the Elites in a charge. 
 

His brute however charged to the far away objective, trying to take down the Sentinel Centaur guarding it,  but failed in doing so and took a wound in return as the mighty beast held.
 

In the center, his leader took down two Havoc Dwarf warriors, as my Caster and my Bacon Burner drew eyes on him to try and keep the situation in check. 
 

Away on the other flank, the second unit of Havoc Dwarf warriors and the Cultists where involved in a fight with two elites, one being taken down by the warriors, as a Cultist fell to the other elite beastman. 
 

The second Sentinel Centaur left the Brute alone, and with a lucky hit smashed the elite on that flank down to keep control of the objective. 
 

As on the right flank the Cultists (NOBODY messes with Hobgoblins) cut down the other elite, the Havoc Dwarfs remained in the lead controlling two objectives against one, but the big beastmen where seriously battered.  However, the battle had also shifted as such that it was doubtfull the Sentinel Centaurs would play any role in it anymore.  
 

The final round didn't see much action, with a Rune of Darkness disintegrating an elite as abotu the only thing happening.  However, due to damage inflicted on his forces, he had to take Morale checks, and his leader who was Shaken after being hit by a Rune of Darkness legged it to come back for a another day... 
 

And this resulted in the Beastmen only having a seriously wounded Brute on the table as the round ended, but the Havoc Dwarfs controlling all five of the objectives, claiming a very solid victory... 
 
Game 3
 

Still not giving up, and the previous game also only haven taken about half an hour, Andy challenged me to a third and final encounter.  The forces deployed once more on a table now containing four objectives. 
 

And the Bacon Burner lived up to it's name, reducing both three man units to a single model each together with the spell barrage of the caster, but not scratching the brute though. 
 

 At the end of the first round, the Havoc Dwarfs now controlled two objectives against one for the Beastmen, and looked in a solid defensive position as the Beastmen have the first activation now.
 

After causing so much grief and burnmarks, the Bacon Burner now became his center of attention though, with the Brute lumbering down on it. 
 

The score however remained unchanged, as some Cultists had fallen to his leader but one still held on to contest the central objective. 
 

But that was not to last, as he was smashed to a puddle of ooze by the big beastmen leader pretty convincingly. 
 

The warriors stepped in to occupy his leader as a result and prevent him from taking control of the objective, while on the other flank the second unit of warriors and a Sentinel Centaur kept his flanking move in check. As a result after the third turn, the score still remained at two for the Havoc Dwarfs, one for the Beastmen.  The battle with his leader would prove to be all deciding for the outcome!
 

My Caster stepped in to try and take out his leader, managing to Shake him with his Rune of Darkness as his armour started to disintegrate under the eldritch assault, as my remaining warrior had been shaken by the big guy.  This meant his leader couldn't contest the objective anymore and victory had been secured now.
 

On the other side, the Sentinel Centaur took down his elite to prevent any last moment shennanigans.
 

The Bacon Burner had fallen to the Brute, who had later also been finished off by the Rune of Darkness spell from earlier, meaning only his leader was left on the field.  And as he was shaken, he legged it for the second time in a row against the bullying violence of the Havoc Dwarfs, who took the victory by claiming two objectives to one. 
 
And so we ended three games of Skirnish in about two hours, including quite a lot of breaks as it was warm and the cool breeze outside was more then welcome.  The difference in this game was mostly due to my preference to play on morale instead of hard strikes, and paid off in all the games, scoring the Havoc Dwarfs a hattrick.  Heck even with in total 12 turns played, the Havoc Dwarfs have never even been tied or behind on objective control, so that went pretty smooth all things considered, though having two blast effects went a long way.
 

Now all that remains is to find some Hordes Farrow Minions to add three Beastmen to the trophy slaves unit and paint those ugly buggers up in the colourscheme of their not much less ugly pigfaced player...