zaterdag 14 maart 2026

Blood Bowl match report: Only Fangs versus The Graveyard Bullies

 Right, time to face Dennis in my fifth league game, in order to get our match in before he goes breaking knees again or the likes like last season!
 

Though my ladies are out to break some zombie spines today, as he fields a team of Shambling Undead.
 
So yeah, after the last game, where we lost not really deservingly from the Skaven team, the ladies where out for some serious revenge!  Let's hope my claws pay dividends today and take down some of those undead smoothly to open the field and get some early scoring in.
 

Both teams set up, Only Fangs being on the receiving end of a game in nice weather... though some culprits, I suspect those sneaky bastards from XSkaven, stole 155k out of my treasury!
 

The ladies immediatly set to work trying to force a hole in his lines, as Tanya Virago sneaked across his lines.
 

Katty West made sure of the first casualty of the game, as she smacked his Wight, Bug, into the badly hurt box. 
 

However, this was almost immediatly countered by his mummy The Canine Child, who badly hurt Sabien DeMonia in return.
 

The girls broke through his lines, but the ball just didn't want to stay in their possession with his desperate defences to stop them from scoring, losing valuable turns in the process. 
 

It all turned down in a huge scrimmage barely squares from his endzone...
 

... and the ball being driven even back towards the middle line as the girls kept smacking left and right. 
 

They recovered the ball however, driving it back up towards the end zone as the other ladies took on a defensive stance for the ball carrier.
 

And finally, shortly before half time, Katty West managed to score the well deserved 1-0 at this point, the undead only having crossed the midfield line once, and that was because I pushed him there.
  

Only Fangs set up in their pattented FemDom deployment for short drive before half time, but nothing really happened.
 

Once again adopting this formation, the second half was kicked off, the ball going to the left side of the field. 
 

The Undead shambled all around it, protecting their ball carrier from any crazed ladies that might rush forward and try to assassinate him.  This resulted though in Peachgardens badly hurting his star mummy, which he actually liked as he would be safe and get his skill upgrade as a result.  Which frankly, is the problem for the next opponent to face him, not mine...
 

A big fight started to break out both in the center and on the left flank, as the ghoul runner couldn't see a gap to sneak through.  
 

 
And as a result became almost completely boxed in. 
  

But almost is not completely, and a bunch of dodging undead later, both the ghouls had sneaked out towards the center of the field with the ball.
 

However, the ladies where back fast enough, and while Tanya Virago had been badly hurt in all the throwing of punches, the girls smacked down the ball carrier.
  

The ball now strongly in our possession, the Undead called it a day, and Dennis decided to withdraw his ghouls from danger.  The muscle surrounding him was to much, and he didn't want to risk their limbs, focussing on minimising losses instead.
 

Sabrina Sabok however decided to keep pushing, and she caused the important third casualty at last, my Claws did their work for sure, but the injury rolls didn't follow as suited to rake up SPP's for her. 
 

We had one last chance to try and score a second goal for yet another league point, but the pass was failed by Peachgardens, or there might have been a chance Raven Black could have taken off.  Alas, it was not to be, but a 1-0 victory was fine enough for me, consolidating me currently in 5th on the league tables at 19 points out of my projected needed 28 to qualify.    
 
 
 But tired of my money always been stolen, and the fact everyone will have inducements anyways against me once more for some reason, I decided to add my final linewoman to the team.  Welcome to the roster Sofi VonDoom!
 
Further purchases included 3 Assistant Coaches and a third cheerleader, as well as getting a fourth re-roll.  Now let's just hope we won't get any expensive fatalities next game against the Dark Elf team of Albert... beforre going into a sort of "spring break" where I won't be able to play for some time until near the end of May.
 
Most Viewed Pornstar
 

 
In a game of mostly closed play, and not to much spectacular things happening, the crowd returned to voting for someone they already admired in all her glory on the pitch.  For the second time in her career, Abella Danger was studied the most by oogling eyes this game! 
 
So, we are currently in 5th position, with the three teams directly above me at 20 and 21 points, and a gap at the moment of 8 points to the first "non qualifying" spot.  I hope to get a few more points, or even a win, in against those agile Dark Elves, but with Katty West also getting Tackle today for three Beastly Women with that skill, I might be able to hold them off and if the dice permit, pound through them with the Claws.  
 
And then see how I will shift in the rankings during my "down time" in april and most of may, before getting in a few games hopefully to place myself again for the play offs this year... 

Warhammer Underworlds battle report: Myari's Purifiers versus The Emberwatch

 So, time to try a far more casual build, and the deck I will be taking along to Benelux Clash in two weeks, for the first time.
 

Because now that I don't have to content for a Golden Ticket anymore this year, I can sit back and enjoy playing some bands and deck combinations I wouldn't consider normally.
 
Aka, non-infiltration aggro builds.
 

I decided to go for Myari's Purifiers for this build, as ever since painting them last year I only took them along twice for some friendly games, and the deck was build with the new Nexus of Power coupled with that not often favoured Hunting Grounds.  Yes, another test of my trigger-happy nerves to not rush into the other half, but try to stay in my half instead...
 
Facing me was Dennis, one of the new players at the club, and I mostly spend time teaching him some of the fineries of the game.  Personal tricks, like when to keep and when to give off the first turn, or things like which tokens are most intresting to flip when facing Nexus.  He faced me with The Emberwatch, bringing along Blazing Assault and Reckless Fury, and so we deployed to fight it out.
  

The Emberwatch opted to go first, something that played into my hand as I could immediatly score Claimed that way for some early glory, though Senaela rather quickly burned through her aetherquartz.  But inspiring as a result. 
 

As the Emberwatch closed in, but failed to do any damage at all due to a combination of bad attack rolls and excellent defence rolls, Myari took the lead after the first round with 5-1 and all but my leader inspired.
 

Crippling Blow hamstringed Ardorn in the first activation (huzzaah for not even having to have a succesful attack to trigger the Move token misery), as the Purifiers had the initiative, and the aelves stood firm as they came close to attack.
 

Myari dodged around the stormcasts, tickling away at them with his attack as some minor wounds where caused on his forces.
 

Until the less subtler work of Bahannar rattled Farasa after a well placed hammer to her head, and the Purifiers took a strong lead, extending it to 13-1 after scoring Pinned and Lead by Example.  I had gambled that he had either Bloody Momentum or Arena Mortis in hand, and he actually had both, duly discarding them as he realised I wouldn't be charging out anyways thanks to my archers 5 hex range.
 

In the third turn, the Emberwatch took the initiative again, and Ardorn charged... but missed, and Myari profited big from his quartz token for that second save dice.  Now it was Farasa's turn however to be hampered by getting a move token thanks to Poor Footing, shutting down his chances for Unrelenting Massacre.
 

Ailenn joined the fray after Bahannar had smashed Ardorn into the ground, taking the risk of striking with her grievous upgrade on Farasa.
 

As the blade sliced through the Stormcast (this was that one time unfortunatly for Dennis that a 3 dice roll came up double crit and a success, so he couldn't save her on Stand Fast), the last of the Emberwatch fell to the Lumineth elegance, and the game ended on a 21-1 score.
 
I'm proud of myself in that I didn't get over the center line, nor charged out once, but it must say Dennis had some bad luck on his dice rolls as well.  The deck functioned well, perhaps one or two tinkerings might still be undertaken before the clash, as the 2 dice, 2 damage baseline they sport even with inspired does make damaging opponents a steady job.  But there isn't really a "spike" in their line, which is also why I took them for this build, so this might struggle against high defence solid offence builds who don't are unlucky on their dice...
 
Still, I have some time left to test the deck a bit further... 

vrijdag 13 maart 2026

Creamerie season 2

 Picking up exactly where season 1 left off, with the betrayal and the truth what happens to men, it's time to see more of this weird series.
 

So we sit down for 6 more episodes of absurdity...
 
... and I'll never look at the term "milkman" the same again. 
 
In this second season, they not only escape Welness, but look for the promised sanctuary for men.  They find this, but learn that it is run by amazonian women who have rejected weapons, and a bunch of men who are drugged all the time, basically forming a hippie community.
 
They travel to the capital instead, and the Prime Minister believes their story.  However, the claws of Welness run deep, and when they are framed for the assassination of the PM, they need to flee.  They end up in the Underground, where men and women party together, in a secret tunnel network where the law can't touch them.
 

But the Welness leader is elected the new PM, and Bobbie and the girls set out to kidnap her, which results in the end that she is tossed overboard as "team Creamerie" sets off to better places where Bobbie and others can live in peace.
 
So yeah, while short at 6 episodes once again at 22 minutes, the absurdity once more runs high in this. It's still good fun, but the "shock value" of the first season has worn off unfortunatly, and it feels as a bit of much of the same on the joke front.  Still, a nice binge for an evening, but it will leave you with a bit of an unfulfilled feeling once the final credits roll in my opinion.
 
Still, it's okay... 
 
 
 
 

woensdag 11 maart 2026

Foundation season 1

 Okay, so I've heard a lot of good things about this series, and of course some not so good as well.
 

So I sat down and gave the first season a go, and see what it is all about!
 
Based on the works of Isaac Asimov, this is a series with two things at it's center: a declining empire ruled by clones, and maths.  Yeah, that doesn't sound to much of rock and roll for the latter now does it, but luckily it is far more enjoyable then hours of calculus at school.
 
A prodigy, Gaal Dornick, travels to the Trantor, the capital of that Empire ruled by Emperor Cleon, where she meets with Hari Seldon.  This is your math teacher that predicted the end of the Empire, and as such isn't really liked, resulting in banishment to Terminus where he can start work on creating "the Foundation", a repository of knowledge to slow the demise of the Empire.
 
Of course, there are more that want the downfall of the dynasty, and a terrorist attack crashes the star bridge.  Brother Day (the clones come in three, a younger one called Dawn, the current emperor called Day, and the previous older incarnation called Dusk, as well as the very old one Darkness, but these are usually quickly euthanised) returns the favour by nuking some planets from orbit in retaliation for this act, instigating further dissent amongst the planets.  
 

Now, one thing about this series is that it often hops to and fro in the story, so you must keep up and pay attention or miss out on vital details.   On Foundation, a city has sprung from their efforts, though a mysterious and unreachable Vault is at it's outliers.  When rebels arrive on the planet, a fight errupts costing the lives of various settlers and faction member rebels, but it turns out they want to go search for a mythical vessel of a bygone age.  The Emperor in the meantime tries to sway a planet back in it's fold by undertaking a sort of spirit quest, though he lies about the outcome, yet manages to overthrow the threat to his power and install his vassal in charge.
 
Gaal, who has been off the radar for 19 years after the murder of Hari in the past, awakens on an automated ship, while the others find the Invictus, the ship they where looking for.  The pieces are all connected, and it turns out Hari actually build, and a projection is inside, the Vault on Terminus, as a sort of reward to have it's secrets unlocked.  See, maths can bring you somewhere in life it seems... like being dead and locked in a filing cabinet.
 

As Gaal learns of the truth what transpires and the others try and take control of the Invictus, the Empire itself shakes by betrayal of the youngest clone, brother Day.  He wants to taste freedom instead of  the life set out for him, but this only results in both his death by execution by his elder siblings, as well as a shaking foundation of the imperial system.  On terminus, the truth about the Foundation's purpose, not being a vault but a fresh start, shakes up more believes, and a plan is sprouted how to handle this situation...
 
So visually stunning, it can get confusing at times of "where" in time we actually are at moments, yet it is a series that draws your attention to the screen.  Lee Pace is great as the Emperor and I'll definitly will be watching the future seasons as well relatively soon, if time and real life permit some binging sessions.  
 
But make sure, if you haven't, to check this series out for sure!
 
 

maandag 9 maart 2026

Warhammer Underworlds tournament report: The Mines of Alost Golden Ticket event

Yesterday, sunday the 8th of march, saw the first of 3 Golden Ticket qualifier tournaments organised here within the Flemish Underworlds community.  Mines of Alost, hosted at Hermelijn in Aalst.
 

Now this is a venue that suits me it seems, as I won the three events ran there last year, and now we had 12 participants.
 
But not after some morning chaos, as our "bus driver" Peter came down with illness at 5 in the morning, and suddenly everything had to be changed for transportation.  Aaah, nothing but some fun chaos in the early hours.
 

I went there with my Shadeborn warband and a deck of Blazing Assault and Raging Slayers (or as I had dubbed it, my BA/RS-elona deck), and which had performed rather well the previous test games (whom due to timey-wimey stuff will actually be posted later on my YouTube then this tournament, but that is how things work okay lol).
 

And so after the initial round of hello's and what are you playing chats, we where ready to get going for this 5 round tournament Best-of-One.
 

My first round put me against Wouter, whom just had spend an hour in my passenger seat, running Xandire's Truthseekers and the Emberstone Sentinels with Countdown to Cataclysm deck.  It went way to smoothly though, as a quick opening score for taking Taros down, followed by a gang rush on Dhoraz, quickly sealed the deal.  The golden boys (there where no less then 4 warbands of Stormcast today) where cut down 26 to 6.
 

In the second round, I faced Arnaud, who runs the excellent Touche Critique website, and Thorns of the Briar Queen.  The ghosts used the new Nexus of Power deck coupled with Deadly Synergies, but his 2 wound figures where no match for the pure violence, and especially my leader with her Ensnare had a day in the park, resulting in another solid win of 26-4.
 

It was time for the lunchbreak then, and after some McDonalds and the display and voting for the best painted warbands, we got back to the tables.  I'll insert a little clip with the warbands at the very end of this.
 

It was now time to play my number one Fan, Johan (the bloke that gave me the Hrothgorn t-shirt and who provided all the additional pictures for today).  He had brought Blackpowder's Buccaneers with Deadly Synergies and Reckless Fury.  I quickly took down his minions though, leaving the big pirate suffering cut after cut until he fell, and grabbed a 25-5 victory.
  

For the fourth round, it was Simon, who was also in the lead at that moment, with The Headsmen's Curse and Blazing Assault with Deadly Synergies.  I knew I had a single chance, and that was to immediatly "bum rush" his leader before that bloke started one shotting my fragile aelves.  The plan worked however, and from then on it was a clean up job, resulting in a 20-11 win.
 
At this point, I was the only one left at 4-0, but I had a huge glory differential of around +70 at that moment, my next opponent at about +25 at that time, so it seemed safe if not to freaky things happened.
  

And that final opponent was Valentin, who had brought Kamandora's Blades with Blazing Assault and Deadly Synergies.  And this was that typical one game everything stalled.  After an opening hand of 5 upgrades, I mulliganed into 4 upgrades and a single ploy... and then the bloody dog refused to die for 4 attacks straight over the game, letting cards like Strong Start sit dead in my hand while my aelves started to fall to the renewed bleeding effect.  Luckily, I had to lose something like 26 to 0 or so or I would have been in serious trouble, and the aelves scored something left and right (including that five times cursed dog) to only suffer a 12 to 20 defeat.
 

As a result, we ended with 4 people at 4-1 (and my little apprentice I learned the game a few months ago grabbing third spot in the end) with the glory differential being the decider. As a result, I grabbed the Golden Ticket, with a differential of still +63 (I had scored 109 glory over the day in total, and like in Halle the only one to break the 100 scored Glory barrier), while Valentin in second had +42.  
 
As such, the full results of Mines of Alost came in like this:
 

1. Tomsche - The Shadeborn - 4/1 + 63 
 
2. Valentin - Kamandora's Blades - 4/1 + 42
 
3. Tom - Emberwatch - 4/1 + 26
 
 
4. Simon - The Headsmen's Curse - 4/1 + 20
5. Wouter - Xandire's Truthseekers - 3/2 -13
 
6. Nicolas - The Shadeborn - 2/3 - 1
 
 
7. Niels - Hexbane's Hunters - 2/3 - 6
8. Thibaud - Mollog's Mob - 2/3 - 6
9. Johan - Blackpowder's Buccaneers - 2/3 - 36
10. Arnaud - Thorns of the Briar Queen - 2/3 - 44
 
11. Wim - Ironsoul's Condemnors - 1/4 + 5
12. Philip - Xandire's Truthseekers - 0/5 - 50
  

This gave me some fantastic loot with another Embergard glass trophy, the certificate as well as the new Liege Kavalos on War Chariot for Age of Sigma.  No aelves, but that box goes straight in my price support pile for next year's Spearhead tournament! 
 

And Thibaud took home the Best Painted with his Mollog's Mob, that's his second time best painted now in a row!
 

 
 
So, the conclusion on decks for today was that Deadly Synergies is the new go to deck, as I had told my friends back before the Halle tournament already.  It is a solid deck, and has taken the place as the go-to building block after the age of Countdown to Cataclysm and then Pillage and Plunder (which was only featured in a single deck today).
 

On a personal level, of course I'm happy I will get to experience the Worlds for once, and a Belgian will make it there at last.  But for the coming months, with the pressure totally of the boiler now, and building competitive decks and warbands is not needed (we get 2 FAQ's and a new boxed set before Worlds anyways, so everything will change big again by then), I'm going to lay back and play some other warbands I painted up for my aelves collection, and do some weird deck combo's of decks I usually don't play.  Yeah, perhaps even you, Realmstone Raiders!
 
This will also get me to play some other people I usually don't run into at tournaments, which is a hearty change of pace, as well as some other game systems at the club now that I don't need to play training friday's or go on a "euro tour" to try and qualify!
 

But in true "turbo aggro" that I so love to play... I probably got a speeding ticket on the way home...