Time to have another look at an issue of the Games Workshop in home magazine, White Dwarf.
At
the beginning of the year, at the Aalst Underworlds tournament, I
obtained a nice stack of older magazines for nought, and been flicking
through them on and off.
Now,
let's have a look through it after reading them, and have some
opinions. I do say, I am not into the whole 40k universe thing for
years, so those won't be getting to much attention on my part for the
reading, but the things that caught my intrest I read of course.
A nice mean looking Tyranid on the cover, as the fourth Tyranid war has arrived.
After passing through the community pages, Worlds of Warhammer tells us where the languages of the AoS factions come from. As we enter the Bunker, the Slidecrown Sundering campaign continues, together with the usual scenarios of the month. Kill Team gets a special set of rules, and cards that are included, about jungle warfare.
It begins with Age of Sigmar this month, and the battleplan for the Slidecrown campaign together with a set of narrative scenarios. Next, we take a look at the magics of both Order and Destruction, while the Dawnbringer Crusade arrives in Warcry with new Cities of Sigmar rules.
Jumping to 40k, after the instalment of A Tale of Four Warlords, and some boarding action material, we turn to the cover material. The Fourth Tyranid War as arrived, and a lot of lore and a look back at the beasties through the ages is presented. A painting gallery of Space Marines follows after the tons of Tyranid material, as is a set of diorama's. Finally, some Necromunda material as the oldest of enemies, House Goliath and House Orlock, face off against each other.
Unfortunatly, barely anything picked an intrest from my part this volume, except for the Slidecrown scenario of the month... guess that happens with monthly magazines after all.






Geen opmerkingen:
Een reactie posten