donderdag 18 juli 2019

Date a Live season 3

The hilarious harem anime is back in 2019, with the third season of the adventures of Shidou who has to seal spirit powers away by kissing them.

It has been 5 years since the second season was aired, but it was worth the wait as it is just as comical as it's predecessors.

The season actually has two arcs, and in the first a new spirit makes her appearance, a witch like one called Natsume.  Shidou is forced to save his friends from being erased to play in her magical game and to make her fall for him to seal her powers.

But the second arc is the mainliner, as Origami, hellbound on destroying all spirits, becomes one herself.  However, when she finds out the truth about who actually killed them, Shidou is forced to travel back to the past with the help of Kurumi.  He manages to change history, but in doing so doesn't get the result he actually hoped for...

And then there is the final episode where Shidou has to be the one to be swooned by the spirits...

A good season with a lot of laughs, as the various spirits each have their quirks causing Shidou to end up in awkward situations, and definitly worth a look!

woensdag 17 juli 2019

No Game No Life 1 - Yuu Kamiya

Okay, I LOVE this anime, it's in my top 3 of best series together with Saint Seiya and Gundam.

But unfortunatly, it only was adapted for a single season and a movie... so to know how the story continues, one needs the novels, manga's and spinoffs.

In this fantasy world, everything's a game - and these gamer siblings play to win!

Meet Sora and Shiro, a brother and sister who are loser shut-ins by normal standards.  But these siblings don't play by the rules of the "crappy game" that is average society.  In the world of gaming, this genius pair reigns supreme, their invincible avatar so famous it's the stuff of urban legend.
So when a young boy calling himself God summons the siblings to a fantastic alternate world where war is forbidden and all conflicts - even those involving national borders - are decided by the outcome of games, Sora and Shiro have pretty much hit the jackpot.
But they soon learn that in this world, humanity, cornered and outnumbered by other species, survives within the confines of one city.  Will Sora and Shiro, two failures at life, turn out to be the saviors of mankind?  Let the games begin..!

So that's why I began buying the novels, because I really want to know the whole story.  This first volume tells the anime up to the assension of Shiro as the ruler of Immanity, so while it has been seen on the screen, it does tell some more background details (like WHY the Blank functions as well as it does) and it also has a bit of a different tone.

You see, the novels are classed as 16+, meaning "light novels", something that wasn't the case with the anime itself.  But as you can see from this pictures, it gets all a bit more frisky in the book then in the televised version, but without ever going into the realm of hentai / pornography.

So slowly but steadily I'm now collecting all the books, and will explore more of the realm of Disboard as I continue in ready them.


dinsdag 16 juli 2019

Fate / Stay Night: Unlimited Blade Works season 1

So Noshi and me have finally started the whole Fate / Stay franchise, though it might not be chronologically on how we watch them...

Because Netflix has only a few entries of the series so far, and we started with this one.

The Holy Grail War is a battle royale among seven magi who serve as Masters. Masters, through the use of the command seals they are given when they enter the war, command Heroic Spirits known as Servants to fight for them in battle. In the Fifth Holy Grail War, Rin Toosaka is among the magi entering the competition. With her Servant, Archer, she hopes to obtain the ultimate prize—the Holy Grail, a magical artifact capable of granting its wielder any wish.

One of Rin's classmates, Emiya Shirou, accidentally enters the competition and ends up commanding a Servant of his own known as Saber. As they find themselves facing mutual enemies, Rin and Shirou decide to form a temporary alliance as they challenge their opponents in the Holy Grail War. 

It's a lovely series, and I really like the Archer character and his strange looking motives, even though I have a theory... let's see in season 2 if it is the correct one then!

But I guess he is there to protect Saber, Emiya's servant...

maandag 15 juli 2019

Konrad - David Ferring

Book 1 of the Konrad trilogy, this bookseries has reached a bit of a cultstatus amongst Black Library novels...

Originally published by Games Workshop in the late 1980s.

In a small village somewhere in the Empire, Konrad lives a bad life as an adopted son of the innkeeper.  His only friend is Elyssa, the daughter of the local nobleman.  But as they learn each other things over the years, they discover Konrad has the gift of foresight.

But then the village is burned to the ground, it's inhabitants slain, by vile Beastmen.  Konrad is the only survivor, and is soon taken on as a squire by a knight called Wolf.  For five years he pledges his alliance to Wolf, and together they travel to Kislev to fight Chaos and to find an ancient dwarven treasure...

A really good book that read as a knife through butter.

zondag 14 juli 2019

The Haul Report 189

The birthday edition!

While I had a lot of nice gifts past week to commerate the 41th age of my divine presence on this ball of mud... they aren't really all for the hobby.

A new tweet jacket now graces my wardrobe, italian dsigner ofc, to go to work and razzledazzle my sweet clients :-)

Not birthday related, my Brigade Games order arrived as well this week, containing the Neo Russian army deal.  These models will become the ground support for my FWC Gundam force, providing command models, infantry and AFV's to go along the mobile suits.

A small parcel from eBay also dropped in, containing an Arnor captain.

And finally, my give-away price from Archonia arrived, the Shura God Cloth model, so happy with this one as Noshi is a Capricorn and now he can stand side by side with my Cancer God Cloth Deathmask.

A most excellent week indeed!

vrijdag 12 juli 2019

On the Painting Desk 102

Okay, so this has been a good week, as I actually got a painting night marathon in last weekend.

And that resulted in some things being finished, like the 6mm Razorbacks, Pippin, and the dwarven battle company.

While the later ones passed by on this blog already, the 6mm models will be shown in the near future as I will be trying to finish the remainder that is currently on my desk first.

I also made some good progress on the elves for Noshi, as well as began some work on the Mordor orcs and the Tau commander.

Going into the coming week where time will be more restricted, I don`t really aim to finish anything, but get some advancement on bits and bobs instead.

Meanwhile at paintstation Beta

I did get some good painting done over at Noshi's, as the block of Morannon Orcs that are parked there got all their armour painted, washed and ready for a drybrush.

Until next week!

Pride and Prejudice and Zombies

Parodising the 1813 novel by Jane Austen, Pride and Prejudice and Zombies combines the lovestory set in victorian London with zombieslaying girls...

Yeah, I agree, that seems like a mighty odd concept...

Even though the movie went to production hell, as it originally would star Nathalie Portman, it still has a rather strong cast including Matt Smith and GoT illuminati Lena Headey and Charles Dance.  It follows the original storyline of the classic novel, but adds elements of horror and zombies into it as it goes along, making for an entertaining film.

Especially since it never becomes really dark or Walking Dead like.  As London is the last remaining city in England not overrun by Zombies, the Bennet sisters are trained to fend off zombie attacks.  But as a lady in that era was required, they also have to look for good husband to marry.

During the courting with various prospects, a charming soldier named Wickham shows Elizabeth that there is a chance to coexist with zombies, but his plan is quickly put down by the survivors of the zombie wars.  This leads to tensions between Wickham and zombie killer Darcy, who share a past with each other, and when zombies start overrunning London and Lucy, one of the Bennet sisters, is captured, the plan of Wickham turns out to be less noble then expected...

A fun movie, in which you don't have to think to much in all honesty.  Visually pleasing as London and it's surrounding area is nicely recreated, this was a good saturday evening flick to watch...

donderdag 11 juli 2019

Durin's Folk Battle Company

The most recent battle company to roll off the table, and another one to go off the checklist of the forces that have to be painted up.

The Dwarves in MESBG are your typical ones, small armoured tanks that compensate speed with survivability.

The battle company as it starts out consists of 6 models, in the form of two each of dwarven warriors armed with a shield, a two-handed weapon and a bow respectively.

And it now gives another option in the pool for the people wanting to learn how to play the game!

woensdag 10 juli 2019

Captain Marvel

So the MCU has finally brought in the big hitters to tackle on Thanos, with this female lead (it is apparently a thing in today's society) origins story.

Captain Marvel is as such the final movie before the Avengers: Endgame, and with half the heroes wiped out by the snap, it seemed the cavalry has been brought in big time.

Now, what I liked about the movie especially, is all the knot backs to movies from before, like how the SHIELD base is the one from the beginning of The Avengers, or how the Kree Empire doesn't have that doom and gloom look yet it has in Guardians of the Galaxy.  Or how MCU Fury lost his eye...

The story itself is how a Kree warrior called Vers seems to have flashbacks to a previous life.  Tought to hunt the shapechanging Skrull, she feels something is wrong and goes back to Earth to discover her past.

Here she learns that she isn't who she appears to be, and how slowly her memories return with the help of a young Fury.  During a hunt for a renegade Skrull scientist, Talos, she learns more about a Project Pegasus and a scientist named Lawson, unravelling her clouded past as they go on... and a hero that pales all the previous MCU ones in power level is born.

Just be aware of cats from now on...

dinsdag 9 juli 2019

Pippin, Squire of Gondor

When arriving in the White City, Pippin pledged himself to the service of Denethor and became a squire of Gondor.

And as such, I completed the old metal version of this model, ready to stand amongst the forces of Minas Tirith in my games of MESBG.

While not the mightiest of heroes, this plucky little chap can't lead a warband of his own, but can be included in another band and add some might to the force for a cheap points ratio.

I will put him (thematically) into Denethor's band as a result, and I hope he will prove his might (pun intended) as a result, especially in smaller scale games where the high tier heroes are generally absent anyways.  And at 30 points including his cloak, he is quite a bargain...

Now to get some Guards ready to join this warband...

maandag 8 juli 2019

The new Dux has been chosen

And it became Arne, who broke the 17 Reknown barrier and couldn't be ousted from it in the final month.

Congratulations mate on this well deserved victory after a year of bloody campaigning.

And thanks to Willie for running the whole shabang, which wasn't an easy job with all us hotheads in there x-D

I myself stranded on second place, not to shabby at all for a newbie.

Arne met 19 punten

Tomsche     15
Tonny        14

Glenn        13

Erik            10
Ruben        7
Joeri           6
Dimitri        6
Pierre        6

Richard     5
David        4

There might be a new campaign next year after the club moves, but that won't be for me to be honest, I'm not a fan of the whole Dux gamesystem I must say.  It has some serious loopholes for my tastes, and that makes for some serious unrealistic moments on the one hand, and as I said in an earlier post a few months ago, some serious 'redundancy' of the tactical movement of a game.

But it was fun while it lasted, and I was glad to have participated for sure even though I`ll probably never play the ruleset again.

zondag 7 juli 2019

The Haul Report 188

Dolly and me went to the Sinksenfoor this week, a large, month long carnival here in Antwerp.

And of course, hunting for stuffed anumals is part of the game...

While initially I caught her a smaller Stitich and a Pikachu for myself, we also gathered enough points to trade them in together with the two beasties to get a big Stitch for her, which I duly did.

Okay, and with the left over points, I snatched myself a Pokemon TCG booster, who knows what rare might be in there (it was a Tyranitar GX and an uncommon foil Nufleaf btw).

To round it out on the carnival, with the game of string pulling I won a selfie stick, which will be a welcome tool for battle reports and game pictures...

The final haul is a small parcel that came from my regular ebay dealer, containing the 3 remaining arnor warriors for my battle company, a mahud blowpipe and 2 castellans of Dol Guldur.

So that was a great heap of fun this week to obtain the items!

zaterdag 6 juli 2019

On the Painting Desk 101

Something got finished this week, woop woop!

I managed to round of the Rohan battle company models this week, as you could see in a post earlier this week.  And some Minas Tirith spearmen are moved to the back up closet as they await basing, which will happen when all of them are ready.

So now at least Noshi can trash me with my army of choice x-D

I also did some work on the next battle company I wanted to round out, the dwarves of the Durin's Folk list, and tinkered a bit with some Future War Commander models in the form of some 6mm Razorbacks, while already basecoating some bigger tanks and infantry as well.

In the coming week, I'll be trying to finish some of the 6mm, and do some work on the Rivendell Elves mainly, to clear those soonish of my desk as a result...

vrijdag 5 juli 2019

The Summer Project 2019: clean up that desk

It's perhaps a bit of a shame that an upcoming move of places has to be brought in to get myself focussed, but hey, any motivation is good motivation...

But normally, the new place should be ready around november, and that means by then a lot of packing up and stuffing into boxes, in order to go from place A to B...

While I have a lot of boxes and carrying cases just to do that without any problems, it is also a good motivation to spend the limited painting time between then and now to try and finish all the things I have standing around primed, half painted or just assembled so far.

As such, for the upcoming months I won't be adding anything new to the ranks, just go with what is now on the desk (and the "back up closet") and round those all out, painting up as we go to make it a more "pack together easier" event AND actually see that desk empty before it has to be moved itself.  And mostly, as I said in an earlier post, go for the relatively quick to finish, short term projects first I listed in there before...

Now, one thing this sort of stacking and sorting also brings along, is the fact one finds a lot of either unpainted stuff that really won't get used in the future, or parts of armies that you don't like playing with.  These models will in all probability either end on some trade forum or on the Bring and Sell at Crisis this year.  The more I can ditch that way... the less I have to pack up and move as a result, let alone find a spot for...

But WHAT is on that desk at the moment?

* One resin ruined building
* FWC Sicaran, Spartan, infantry and Razorbacks in 6mm
* 3 large toy animals for a demogame
* 1 Haradrim raider and 1 Cirith Ungol uruk hai for colour scheme tryout
* Pippin of Gondor
* T'au commander
* Mounted and foot version of Eowyn
* Foot versions of Hama, Gamling, Merry of Rohan
* Mounted Eomer
* handfull of Rohan Warriors
* about 45 Minas Tirith warriors
* a dozen Moria Goblins
* Gothmog
* 6 Dwarfs of Kazad dum
* some Rangers of Arnor
* 6 Rivendell elves

In the back up closet I still have 30+ Mordor Orcs, the Blood Bowl Amazon team and a Tau Stealth suit squad, while at Noshi's 18 Morannon Orcs are awaiting painting...

And that is about it

This is so going to be hell for my attention span of a goldfish brain x-D

donderdag 4 juli 2019

Rohan battle company finished

Finally I did it, I finished my battle company of my beloved Rohirrim.

Now ready to take to the fields of battle, this has always been "my force" in the Lord of the Rings games, ever since I first read the book when I was around the age of 12.

The archers had already been finished in the past, so for this paint session I added the warriors armed with shields, some wielding throwing spears to add in to the charge.

And it also adds a small amount of points, 39 to be exact, to the Rohan army in build up...

No idea how they will fare on the tabletop, they will be my band for the campaign I have planned in 2020 anyways...

woensdag 3 juli 2019

The TSA 40k League 2019: halfway down the line

So, the first week of July has come, and the possibility to register in our club league has now closed.

So what has this brought about so far?

Well, the League will be fought out by 28 players, some casual, some hardcore, but a lot of people are playing each other now.

With potientially 27 games one can play over the course of the league,  1 player have already broken the 10+ games mark, namely Mike with his Orks.

The League table now stands like this, with only 2 players so far having registred yet not having made an appearance on the tabetop, though one just registred right before the closing this weekend.

1. Tom Jacobs - Adeptus Custodes - 37 ptn
2. Mike Snelders - Orks - 36 ptn
3. Jo Strubbe - Craftworld Ulthwe - 35 ptn

4. Wim Discart - Salamanders - 34 ptn
5. Tom Van Riel - Craftworld Eldar - 32 ptn
6. Guy Vandenbrande - Iron Warriors - 31 ptn
7. David Nicolas - Catachans - 24 ptn
8. Tomsche Murrath - Emperor`s Children - 21 ptn
9. Kristof Van Riel - Adepta Sororitas - 20 ptn
10. Cedric Snelders - World Eaters - 18 ptn
11. Steven Groffy - Drukhari - 17 ptn
12. Jelle Rombouts - Astra Militarum - 16 ptn
12. Albert Van Looy - Harlequins - 16 ptn
12. Sven Naudts Haemels - Raven Guard - 16 ptn
15. Dimitri Van Der Straeten - Blood Angels - 15 ptn
16. Kristof Moorkens - Nurgle Daemons - 13 ptn
17. Marc Jacobs - Space Wolves - 11 ptn
18. Tom Degendt - Orks - 10 ptn
19. Pierre Lambotte - Ultramarines - 8 ptn
19. Filip Claes - Space Wolves - 8 ptn
21. Jurgen Buys - Dark Angels - 6 ptn
21. Iwan Beckaert - Tau Empire- 6 ptn
21. Dennis Van Sprengel - Tyranids - 6 ptn
24. Peter Geentjes - Valhallans - 5 ptn
25. Tonny Bert - Salamanders - 2 ptn
26. Sven Somers - Genestealer Cult - 1 pt

27. Bart Depaemelare - Drukhari - 0 ptn
27. Tom Lambotte - Tau Empire - 0 ptn

Prognoses?  Hard to tell, as all in the top positions have so far been dropping points along the road against lower classified players, but there are those Custodes slowly and steadily taking up the ranking, going unbeaten so far.

For myself, I haven't suffered a defeat either in the league, but my very limited chances to get a game in have killed off all possible ambitions and I will linger in the midfield as that like one friday in the month so far that I could come and play has been spend in doing other game systems like Future War Commander for my mini narative campaign with Nemesis.

But now that the list is "closed", and the main players are getting in each others vincinity of people still to challenge, this list can be seriously shaken up over the coming months.  I'll post an update when the 'sprint to the line' begins around october and then we can see what has transferred during the summer period, a traditionally calmer period for wargames with people going on holidays and the likes...

May your bolter aim true and burn down the galaxy!

dinsdag 2 juli 2019

Wanted: Dead by Mike Brooks

Part of the series 1 Novella line by Games Workshop's Black Library, this novel is set in the world of Necromunda, a teeming hive full of warring gangs.

While on the short side at 118 pages, it does make a good read, even though the end is a bit "as expected".

In the teeming hives of Necromunda, from the highest peaks to the lowest depths, life is a constant fight for survival.  When an ambush in the Underhive goes wrong, and a Guilder gets killed, an Escher gang suddenly find themselves outlawed.
Now the hunters have become the hunted, and everyone is after their blood - enforcers, bounty hunters, even other gangs.  With their leader dead, Jarene of the Wild Cats has to take control and save the lives of herself and her sisters in arms, as well as restoring the honour of their gang.
For the fateful ambush was no accident, and the true culprits need to face justice.

A swift read as it is written really well, this novel will be good company for a lazy evening next to your chempowered stove, enjoying your ratkebabs...

zondag 30 juni 2019

The Campaign for Azmodov 7: Assault Phase

Even though the forces of Pax Arcadia had beaten back the Recce attempts from the Emperor's Children, the assault inevitably came.  While perhaps not as pinpointed as it might have been, had the information been fully transmitted back to the fleet in orbit, they descended in their landing craft.  Fireballs lighted up the dawn, as the forces landed on the soil of Azmodov 7.  The tide of extremities had arrived, and the beleaguered Pax force had to hold out against the overwhelming numbers...

So, scenario 2 in our Future War Commander narrative campaign that Nemesis and me are playing out, and this time the Pax only have half the points available of the Marine Corps troops.

The scenario objectives are that within the timespan of 10 turns, you must break the opposing battleforce.  Failing this, causing 25% casualties results in a minor victory instead.

I opted for the bigger models in this force, with two knights, minimal regular marine troops, a heap of commanders and decent armoured support.

The Pax force had various tanks surrounding a very big and heavy one, and supported by various classes of infantry.  A big artillery piece was lurking of the table to try and pin as much as possible every turn.

And so the table was set up, now using some more regular buildings compared to the rural table we used before.

Turn 1

Using orbital deployment, my force landed in the centre of the table.  I opted then to spread out a bit, because the Pax would arrive by Mobile deployment, and with command 10 and 9 I should be able to return to the fray quickly if they arrived away from my forces.

But as my anti infantry predator trundled forward, an ambush sprang and the little tank was duly blasted to pieces.  One of the infantry stands then got shot up from the returning fire as well.

On the other flank, smart missile troops appeared and opened fire on a Land Raider, but failed to take the machine out, though they suppressed it.

As the Pax took their first turn, a mighty barrage rained down on the front battlegroup, causing no casualties but supressing the commander, leaving him unable to order commands in the next turn as a result.

The Pax arrived on the tabletop, concentrating on the southern edge of the table and both groups arriving there without issues.  Opportunity fire didn`t do that much unfortunatly, and the first knight was swiftly decimated by the tank batallion.

At the end of turn one, it looked good for the Emperor`s Children, and now the forces would need to return and take the battle to the Pax...

Turn 2

Well, most of them started to return to the fray at least.  The shooting phase wasn`t to spectacular though, even though the CO`s group managed to do some serious supressing to the Pax.

In the Pax face, the artillery seemingly fired straight upwards, resulting in a blunder but the machine managed to escape it`s own barrage unharmed.

The artillery pieces of the Emperor`s Children where taken out, and for the second time they came to the table these 175 points each machines did nothing.  A career of off-table artillery support awaits them from now on...

The Pax line held without to much problems and started to break through the front most battlegroup as a result even as their officer blundered and fell back to it`s table edge as a result.

Turn 3

And it all starts going very very sour now for the Emperor`s Children, as two commanders botched out on their first order, bringing the force to a standstill.  Only the central Land Raider got a couple orders through, destroying some smaller tanks in the process.

And then the CO failed it`s orders again and the whole force did next to nothing.

The returning concentration of artillery didn`t cause any casualties or suppressions again, but that was about the last thing that went well for the pink Marines.

Some conscripts bravely charged the recce Land Speeder, but where thrown back as a result.  Another commander was overrun though and fell back as a result.

The western flank was now being in the process of being annihilated by the mass of Pax infantry, while the centre stood to a complete stand still, and my 25% point was reached.

Turn 4

Again the Emperor`s Children start failing their orders, and do right about nothing for the whole turn... this is getting terrible, including an officer managing to get -2 command for this and next turn...

The barrage from the Pax again didn`t cause any effects, but the battle would probably reach it`s climax in this turn as all I could do was react.

While I was pushed below my breakpoint in this round, so was the Pax force by my opportunity fire, and that meant my one chance was that Nemesis would botch his roll at the end of his turn.

Which he of course didn`t.

Turn 5

Nearing the clock of midnight, this would be the last turn.  At my end, I would test with a -3 modifier already, but it never came to that.  I failed every single roll (my CO for the third turn in a row) to give orders, but did pass the botch out roll... and duly threw the towel as a result.

So the Pax where victorious against overwhelming odds.  Maybe I should`nt have spread out in the beginning to cover more possible arrival points, but what hurt me the most where the failings of the command rolls.  Spread over the last three turns, with 5 officers on the board, I managed to give a grand total of 6 orders... that`s abysmall with command 10 and 9!!!

Well deserved, the assault has been stopped for now, and next time it will be scenario 3 in which it seems I will have to cover as much ground as possible over the game, and staying alive in the process...

Commander Carlyle couldn`t believe what he was seeing.  Even though his small army was in shambles and on the verge of breaking off the engagement, when the enemy suddenly started to withdraw.  Apparently, seeing them bicker amongst themselves for most of the time, this had cost the invaders deerly, and as they got gunned down by his forces, they seemingly lacked any form of communication...