zaterdag 18 november 2017

Emperor's Children vs Space Wolves: 500 points battlereport

In another firday evening at TSA, my Drag Queens took on the Space Puppies in a short and bloody 500 point game.

My opponent Vincent didn`t have that much time for a game, as he wanted to see Spectre being played, so asked for a shorty and of course I was fine with that.

So the 4 tile, 48 by 48 table was laid out, and we played "old school scenario": 12" from the side, and fight until we had a winner.

I managed to squeeze 36 models in my force, with the Exalted Champion, a small squad of Marines, a squad of Havocs, a blob of cultists and the "I actually hate them" Possessed.  But my plan was rather dirty.  Vincent is a recent returnee to the game, and I just knew he would be going after the Possessed who looks all big and scary, and ignore my main weapon: the cultist blob.

He fielded a gatling gun Razorback transporting his lord and 5 grey hunters, and a bike squad joined by a Runesmith with Smite and the cover save power.  I clearly had the big numerical advantage.

Vincent grabbed first turn and his force surged forward, though his firing was rather limited as only 5 cultists fell to the tanks heavy 12 salvo.

In my turn, the Possessed sneaked up to the Razorback and charged, miraculously surviving the Overwatch.

In turn two he withdrew the Razorback from combat and popped it`s smoke launchers and having disembarked it`s passengers, while the bikes charged into the cultists.  The Runesmith however failed his roll and was stuck in the open.

Possessed fell before being charged, but held on none the less, while the bikes vs Cultists turned into a bloodfest.  However, the sheer number of fanatics overwhelmed some of the biker boys.

In the next turn, my Exalted Champion went to the other combat and charged in.  Here the strength of the Emperor's Children legion trait really shined, as the bikes where overwhelmed by the first hitting Cultists, while the champion slaughtered three hunters.  The Marines and the Runesmith remained locked in combat though...

The Runesmith then Smited the two remaining marines, and charged into the final remaining three cultists who had taken serious damage from the tank and the bikes shooting phase.  He smashed down the remainder of the unit, but this left him open right in front of the Havocs.

In a duel of leaders, the Exalted cut down the leader of the wolves, but they remained locked in combat as one grey hunter survived against a one wound remaining Possessed.

Predictably, my Havocs literally boiled the Runesmith, who at this point had a single remaining wound, to plasmagoric death. 

My champion turned the remaining Hunter to a bloody collection of unidentifiable body parts (Death to the False Emperor!) and together with the Possessed consolidated to the Razorback, his only remaining model.

Realising he couldn`t run around and take shots as that would mean that either my Champion, or the Havocs would eventually get him, Vincent conceded defeat and the Space Wolves patrol was no more...

A short, bloody and great fun battle, and for me the unit of the match where the Cultists who once more went above and beyond the call of duty...

vrijdag 17 november 2017

On the Painting Desk 21

The newest friday video of the stuff currently on my workbench.

The secret project has been finished, so expect that one probably tuesday or wednesday to appear.

Other things that will be finished hopefully this week are the Romans, and I`m going to tackle the Freebooter demon summoning lady.  Apart from that, I`m going to be assembling a heap of kits, and HOPE to get some Raptors done for a game next friday as well...

Until the next episode!

donderdag 16 november 2017

The decision is made: the Lion

Call it nostalgia.  Call it melancholy.  Call it a blast from the past...

A few weeks ago, I did a piece on which would become my second force, with the main contenders being the Alpha Legion, whom I would make with all "Loyalist" models, or my first 40k force ever, the Dark Angels.

So I pondered over it for a few weeks, and did paintscheme test models for all of them (the Dark Angels one I`ll upload once it`s full unit has been done), weighted the pro's and contra's, and did some number crunching.

Rumours are abound that most Primarch's will reappear anyway, so that wasn`t an item on the list.

But in the sheer end, when I was looking earlier at the boxes of loyalist models I got last week, I needed to make the decision as I`ll start assembling them soon.  The Word Bearers, whom I wanted to do with Tzeentch demon support, quickly fell off.  It`s best to combine my Chaos models in a big force then a heap of splintered forces, big battles and such on the horizon in may.  So that paint scheme model will be recycled in a pink colour scheme.

That left me with the "what to do" with the loyalists.  Either I could create a second force of Chaos Marines, different models but the same rules and tactics as my main army of Emperor's Children. OR I could go the loyalist way all out and take a loyalist chapter.  And that would of course be that army i fielded in 3rd edition, the Dark Angels.  In a time when they where by far the least popular...

Now, the decision was made as I looked at the boxes of Devastators I have here, and the fact I wouldn`t be able to incorporate the plasmacannons into a Chaos force, as Havocs don`t have those.  It would be a shame not to use those, and the loyalists would give me some access to other troop types like speeders, attack bikes, and razorbacks for one.

So I cut the knot today, and it`ll be the Unforgiven that will be rising in my cabinets once again, albeit at a slow rate...

Ancient Aliens season 1

"Triggered" by the book Chariots of the Gods by Eric Von Daniken, Ancient Aliens is a series on History, now over 10 seasons long, giving a voice to the ancient astronauts stretch of thinking.

This path of science investigates if aliens visited Earth thousands of years ago, and influenced our culture and society.

Yes, I`m a believer.  The series is made with the help of authors and scientists in all sorts of fields, who discuss the fact why the pyramids in Egypt, the holes of the Hobi, the Money Pit on Oak Island etc are all, or could be all, connected to each other.  And the strange fact that so many ancient structures line up perfectly with the constellation Orion.

It`s fascinating to see how certain old artifacts, like the "birds" from Colombia, or various ancient scriptures hint or suggest the arrival of men from the skies on flying machines.  And how it might effect the current day world should they return.  let alone the fact that modern construction wouldn`t even be able to recreate some of those monuments...

Oh, and it has the meme-king in it...

Future War Commander Emperor's Children infantry

Probably the only thing I`ll get finished this week though, I completed a heap of 6mm infantry to boost the ranks of my Emperor's Children in FWC.

And while they are the basic Marine variant, this does seriously bulk out the force for one.

Counting 7 stands, including one with a standard bearer for no other reason then that it looked cool, these are once again the basic Epic range space marines, painted in pink and black. 

In the near future, I`ll probably paint some up as well in the pre-heresy scheme, but I have to sort through the pile to see how many stands I can still scrounge together for that, something I`ll be doing maybe this afternoon or so.

Now to get a game in sometime...

woensdag 15 november 2017


The latest series of the Marvel-verse, Inhumans was born under a bad constellation.

Initially planned as a theatre movie, they went to 8 episode series, and the critics at the premiere screening where, how shall we put this politely, "underwhelmed".

The series follows the rise of Maximus, a member of the royal family whose Terragenesis resulted in him becoming a normal human, and as such less then the others in many eyes.  He stages a coup to overthrow Black Bolt and his family and they have to flee to Hawaii.

Being forced to make contact with humanity, for which they have hidden for a long time by migrating to the moon, they are hunted by Maximus's followers in order to be executed.  Maximus on the other hand puts the whole of Attilan to his hand by eliminating threads to his rule, like the Genetic Council.

While Black Bolt and his family struggle to get back together and unite against the evil usurper, the race is on to prevent Maximus from getting Black Bolt's DNA and go through Terragenesis again to gain powers of his own at last.

Okay, so the story isn`t that halfbaked actually, and Iwan Rheon (best known as Ramsey Bolton) does a great Maximus in the series, but I`m apart that is indeed about it that was positive about the series.  Oh, and Lockjaw.

It`s acting is not up there with a lot of the other series, and the character development was rather poor, especially with the main characters, as the secondaries all get a "what drives them" episode in a way.  Gorgon, Karnack, Crystal... all get their chance to shine (and in two of the three, fail miserably, but that`s something else).

Nope, not a good series at all, and while the ending gives hints of possible sequels, and the Inhumans are rumoured to appear in Agents of SHIELD, I doubt we will see them again in their own series.

This was a "poor man's X-Men efforts" by Marvel...

dinsdag 14 november 2017

The Newest Tattoo: hobby materials

I went to my regular tattoo shop today for a quickie, in that it was time to expand a bit on the Hashut skull I have on my lower left arm.

Though this is a "next generation" tattoo, as I opted for the daughter of my regular meatscraper John to place it.

Now, it doesn`t have any deep meanings behind it like some people.  All my tattoos are geeky, and the criteria I usually use are: I like that series or anime.  Or hobby.  So in order to celebrate my return to wargaming, I wanted to make the Hashut skull more "skull and bones" style, but instead of bines, I went for a stanley knife and a paintbrush.

Yes, the brush is fuchsia.  I`m a Slaanesh player...

They are quite small, the skull is about the size of a 2 euro piece for the central mass, and these are both around 5 modest centimeters each.  I like the colours the artist, Stacy chose.  I gave her free reign in that and in design, my only "want" was said fuchsia for it.

Now this can slowly heal, and I have to stop by soonish to put a date for the next one, which will be... LunaMaria Hawk, of Gundam SEED Destiny.  I already have her drawing, courtesy of a danish graphical artist friend of Noshi.  Only thing I`ll need to decide upon is lower arm or lower leg, but that has time.

God I love the needle...

maandag 13 november 2017

Celtic Cross and Wandering Bard

Got some small items finished over the weekend for use in SAGA, including my "Crisis impulse buy".

Which tought me a few lessons...

The first of it being that MDF terrain, something that came to be "a thing" during my hiatus is quite a lovely and cheap medium for some good looking terrain.

The second is that I need to study YouTube apparently to find out how it is "sealed" during priming, as it tends to absorb the paint rather happily.

But in the end, with a mixture of grey tones and a Strong Tone ink, I managed to get a decent looking result for the first piece of scenery I bought and painted in literally years.  It`ll be on the board when my troops fight for glory in both SAGA or Dux Britaniarrum.

The second thing I finished is a Wandering Bard from Gripping Beast.  I got the upgrade in the Dux campaign, and even though he doesn`t "have" to be on the field, just like the crone I painted a few weeks back, he will be along her and the above cross when I go to war.

Just to well, look cool...

The Haul Report 107

A day later as I was at a tattoo convention yesterday with Noshi, it`s time to have a look at the stuffsies I aquired this week.

Most of them where "post-Crisis" items, so let`s have a look at the rundown.

I obtained the Tijl Uilenspiegel, as well as the limited expansion set containing Nele and Lamme Goedzak at the club friday.  These had been set aside for the people working at last week's event and I picked mine up as such this week.

Another thing I got was through Jozef, in the form of all these lovely unused boxes of Space Marines.  I paid 15 euro each for the unit boxes, and got the commander free on top.  I talked with him on the bring and buy at Crisis, that if he didn`t got them sold (for those prices, I really can`t imagine why not, 15 euro for a sealed Devastator box???  People paid more at traders and bought them there...) he should drop me a line.

One of the Devastator boxes as well as the Black Templars are going into my Emperor's Children as a second Havoc squad, to be expanded upon over time to a full 10 man squad, while the Templars will become Raptors.  The Commander, second Devastator box and standard jump marines are going into the Alpha Legion force.

The final thing I picked up this week was the newest White Dwarf, filled to the crams on the big release this month (and I love reading about it), the return of good old Necromunda.  Those Escher's just scream "Slaanesh Cultists"...

Well, that`s it for this week, until the next instalment!

zaterdag 11 november 2017

Emperor's Children versus Iron Warriors: 1000 points BatRep

Yesterday evening at TSA I took on Nemesis in a battle of 1000 points, putting my trusty Legion in the field against the second one he is building next to his Death Guard, the Iron Warriors.

It was also the first time we played with the Tactical Objectives cards, in the scenario Spoils of War.

I fielded the same list as I did a few weeks ago versus the Orks, in the form of an Exalted Champion and a Sorcerer for HQ choices.  The 3 required Troops slots in the chart where made up of a fully equipped Marines squad, a small 5 man Marines squad, and a blob of 20 Cultists with flamer and stubber.  A Helbrute was the only Elite choice, while my 3 Heavy Support choices where filled out with the Rapier Quad Bolter, a Twin lascannon Predator and a small Havoc squad of a lascannon and 3 plasma guns.

The Iron Warriors faced me with the Heavy Support chart, bringing along a Lord in Terminator armour and a Sorcerer as HQ's.  The lone troop choice was a 20 strong, double Heavy Stubber cultist squad, while the three Heavy Support choices consisted of 2 fully equipped Havoc squads and a Forgefiend.

The table was set up, and deployment resulted in opposing quarters of the table.

Now, my Tactical Objectives turned out to be a bit of all eggs in one basket, as I got 2 cards that granted me extra points for killing his Warlord, and the Chaos one you get for manifesting a Psychic Power.  Nemesis managed to pull out cards that gave him points for capturing objectives mostly... and then to put insult to injury, those in his deployment zone...

As such, he immediately parked his Cultists on the first objective, scoring him his first point as he got first turn.  His shooting however was pretty abysmal, as only 3 cultists didn`t live to tell the tale.

My first turn was a bit more effective on that front, hitting his Cultists and shooting some Havocs off the tower.  The manifestation of Delightfull Agonies grabbed me my first victory point of the game as well.  It is to say, that was actually the only power I managed to cast, Prescience, which had served me so well against the Orks, never came through, nor did the one attempt at Smite later in the game.

In his second turn, he grabbed another objective for a card he just drew.  While he dwindled down the Cultists some more, he managed to shoot down the Predator this turn.  This resulted in him grabbing the points for both First Blood in the scenario, as well as for killing something as well, and putting him in a solid lead.

My turn on the other hand saw the Marines arrive to slug it out with the Cultists, supported by my own religious fanatics and the Exalted Champion following to the slaughter.

In his third turn, he withdrew his Cultists with the Stratagem, and have them reappear at the table edge.  While this caused his objective to now be claimed by me and give me a single victory point for the Claim card, that meant I had to face a gunline as his Warlord "tactically redeployed" away from my Marines and next to the Cultists.

Turn four and the forces are being spread thin.  While I did hurt his fiend badly in the previous shooting phase, it healed back from 1 to 2 wound remaining, and while his Havoc squad had suffered losses, it was still in the game with it`s Lascannon.
I needed to advance to his lord, and while I first fired some bolter rounds into his Cultists, I managed to get the few surviving Marines in contact, while my single surviving Cultist ducked for cover.
However, with the addition of some good objectives, I managed to pull into the lead for the first time in this game.

The perhaps final turn saw two very depleted forces face off, as he shot down my Exalted Champion who had previously slaughtered the Cultists.  I had killed off his Forgefiend, but his returning Havoc fire made short work of the Helbrute, and took down two of my Havocs.  But the Exalted yielded him a victory point for dying...

By my fifth turn, I had his lord facing off against my sole Power Fist wielding champion, so I had to charge in the Sorcerer as well.  That still 2 wounds left lord needed to die if I wanted to secure the win, as he would grant me between 3 to 5 points.  I eliminated his Havoc squad on the tower in the shooting phase, but then battle began... and thank Slaanesh for the Emperor's Children legion trait.  The Sorcerer did nothing at all, but the champion managed to get a power fist swing through, and inflict the final 2 wounds.  The roll gave me +1 VP, combined with the scenario rule and the other card nailing me 3 points total for him.

In the after phase he got one more point for controlling more hold cards then me, while I grabbed an extra point for having models in his deployment zone.  The total result was as such 9 to 7 in favour of the sons of Fulgrim!

Not many went home that day though.  He had his Sorcerer left unscathed, with a Havoc squad that took 1 casualty so far.  I was facing him off with my Sorcerer, a lone Power fist Marine, a single cultist with a flamer, 3 Havocs consisting of a lascannon and 2 plasma guns, and the small marine squad... but he had rolled not enough for another turn, which I doubt I would have held out against if the battle endured.  But I guess my "unit of the match" must have been that Tactical Squad, who together with the Agonies power just didn`t die fast enough for him to have free reign on that section of the table.

But decadence prevailed over logical thinking this evening!