dinsdag 28 augustus 2012

Chaos Dwarf Mordheim warband

Even though I`ve learned and saw with the recent Blood Bowl League that nowadays club campaigns are fickle business due to that thing called real life getting in the way, the plans are for a Mordheim campaign to start somewhere at the end of this year, beginning of the new year.

As it will allow a lot of extra non-official bands, I of course duely selected the Black Dwarfs list from the excellent Border Town Burning fan supplement, to be found here for example.

Long before, and ever since, the twin tailed cometh struck the city of Mordheim, the evil masters of Zharr Naggrund have set out raiding parties into the Old World.  Always led by a Sorcerer, these bands roam the country sides and raind small outposts, villages and hamlets to look for more unfortunate souls to be thrown onto the furnaces of Hashut.

One such warband is Sorgal`s Slavers

Now, the Chaos Dwarf list is rather different in play `concept` in that it is not for the pure wealth gaining your into the game, but to try and capture models of the opponents and sacrifice them to the Father of Darkness.  Several special rules, like the free extra spell `Sacrificial Ritual` or a Gaolers Mancatcher represent this, but it is almost mandatory that you gain about 200 gold crowns together asap to try and locate, then buy an Engine of Chaos, a sort of armoured chariot cage powered by a bound deamon, as this machine `unleashes` the potential of all those special rules to the fullest.

My band is as such led by the mandatory sorcerer, Sorgal the Firehand, a model produced by Titan Wargames who so far had been leading my forces as I still needed to finish another sorcerer for them until recently.  As he has no ambition at all to fight in the front lines, he is only armed with a dagger.  His job is to slid throats of any models captured after the battle.

Accompaniying him is his faithful bodyguard K`hruzz the Cruel, a noble Bull centaur I equipped with heavy armour for extra protection as these blokes are darn expensive.  Surely, you have a S4 M8 monstrosity, but unfortunatly it also counts as a large target making it a darn tempting target for anything shooty.

The third initial hero of my band is a Gaoler, equipped with dagger and axe.  This fellow is actually one of the Hellcannon crew members. He also has the nice special rule that his reputation causes fear in all opposing humans.

Henchmen wise, I have of course two `regular` Chaos Dwarf warriors with axe and shield, both again from the Titan Wargames range.  These will be the linchpin my force, joining the Gaoler and the Sorcerer in a small wall of T4 models to try and hold any `base` I might set to launch the attack from.

Unique to the list are Informants.  This list doesn`t use the Hobgoblin or other Greenskin slaves one might expect from a Chaos Dwarf list, but instead uses humans captured.  These dregs of society have chosen to serve their slavers in exchange for not being sacrificed, and to add an extra touch of exotica to my band, I went for models that look as though they where caught in the wide world and now followed their masters to the Old World to serve as further fodder.  Their special rule also prevents them from ever becomming heroes.

Two sets of 2 models are selected for this, the first being two Araby archers, called the Desert Wind, and which are Black Tree saracen models, and the second being two Cathayan spearmen called the Sting of the Dragon and are drawn from the historical chinese range from Curtseys miniatures.

1 opmerking:

  1. Nicely done. The Chaos Dwarves you've chosen are axcellent I will go and have a look at these ranges.