"Rich! I am filthy rich! The richest girl in all the village or Merak!!!"
could barely contain her enthousiasm. She had made it at last, rising
through the ladders of society. She remembered the day she had to
"manage" a simple cabin, and now she looked at the activity that
had finally been finished, a grainery added and just in case some
competitors would get bad ideas, an armed guard stood watch over the
Talking competition and
bad ideas, she had used the wealth comming in to bring that old fool
that had assigned her to that god forsaken cabin under her employment.
And she had sworn to herself she would be making his life very, very
miserable, as he would be responsible for counting and recording all the
food that entered her storage facility. Or better said, he would be
held responsible for all that didn`t...
"Yes", she thought as she eyed the large lump of gold from a sale earlier that day, "hell has no fury as a woman with ambition".
And feeling innerly satisfied, she took another sip of her very expensive Kaliphinian wine.
Here the latest instalment of the Storehouse tree, in a bid to claim for myself that one cool title: Manager.
I incorporated my phase One into my Phase Two, I now did more or less
the same by adding a whole fresh `wing` to the phase two build, made
around the medieval idea of those grainery `bunkers` you sometimes see
popping up in the history books. To add more volume to what is
essentially a doorless, windowless, trapdoor in the roof `block`, I
tried and build a security post over the silo itself, and add some life
to the scene by also adding a trading stand where the villagers of Merak
could come and barter for their needs.
Grand Theft Chicken in Progress:
Knights of the Sky 1918 Game Photos
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