Posts tonen met het label battletech. Alle posts tonen
Posts tonen met het label battletech. Alle posts tonen

maandag 27 december 2010

Project Lame-Ass 3: mostly chariots

Yes, I confess, I`m the new Ebenezer Scrooge. But I swear, if the ghosts of Christmas Past, Present and Future appear, they`re going to regret it.

They will be known then on as the Ghosts of Priming, Basing and Varnishing!

So the X-mas weekend is past, and the calm serenity has been abused on painting models. Let others go out and sing chrismas carols (hmm, a choir sweat shop production line... bad thoughts Tomsche, bad thoughts there matey) I`m doing what i swore to do: paint, paint and then paint some more.

The yield of this set was the last 6 chariots of my Irish army (see earlier), the limited edition Crisis model of Leopold 2, a Behemoth mech for the Diamond Shark clan, 2 EuroFed infantry stands, Nocturne and yet another house... a drop on hot plate for the amount `to do` but we`re going steady and strong at the moment.



Next up: a bunch of Eldritch Caste troops, probably some Lizard Riders and then some things I might fancy, like another Gundam from Endless Waltz for example.

Till soonish (I hope)

zondag 19 december 2010

Project Lame-Ass: the first batch

So the last mail orders went out, with an army deal of Parliament 28mm ECW to Warlord, Khazari Raiders from the Exodus Wars range, fill outs for my PacFed and EuroFed forces from Brigade and a whole lot of WW2 material at Magister Militum... and as 2010 draws to a close, that will be it in buying models for a long time (unless, some second hand deals etc pop up, but that`s beside the goal).

2011... the year the majority gets painted. Or so we hope. In our imagined fantasy way..

Nevertheless, between hard working days and a major hangover that reminded me of my college days, I did finish of a first `plate` of models, albeit with them being desert scheme tanks mostly, it ain`t that much of a jiffy.

Some M13/40s and Lancia RO trucks where completed for the Italians in ww2 desert campaigns, as well as 3 Tassigny command, 3 Tassigny IFV and 2 Montsabert MBT`s for the Eurofed`s.

Then the next one was the first of 6 stands of MicroWorld lizard riders for use in Future War Commander, as one needs infantry in the game (apart from the obliged choice) to occupy objectives and such, though at 85 points a stand these are seriously expensive buggers. More alien lovin` was also painted up in the first of the Saim Hann Eldritch caste SPG`s, a really old and classic model which I like due to the big ass cannon mounted upon it.

Bolstering the Diamond Sharks, a Shadowhawk mech also got completed, painted in the livery of the Beta Galaxy. A nice mobile medium mech with as a primary goal to bump up the numbers.

Finally, two more buildings got painted up, in the everlasting effort of collecting enough scenery that can double in both scifi games as in the (early stages) planned follow up of the FWC campaign in 2012, returning to the world war 2 era and using the `sister rules` of Blitzkrieg Commander...



Not a bad start for the project, the next series will include some limited edition Crisis entry models, and the round up of the tank units for my EuroFed`s with the last needed Tassigny and Montsabert tanks. Apart from that... it`ll be what I feel like that will get painted hehehe...
Unless I can`t get myself torn away from World of Tanks. Love the game for all it`s no brainer easiness.

zondag 31 oktober 2010

Phase One: The Invasion Begins

And so the time arrives that the TSA 6mm scifi campaign officially kicks of. Humanity`s Gravest Hour, a year long campaign using Future War Commander rules, will see it`s first ground battles the week after Crisis (that being the 12th of november then), starting out with intro games of 1.000 points a side in order to allow everyon to get the hang of the rules.


Weekly campaign oversight, which is updated like, yup, weekly


I hope and asked all participants to gather two forces minimum, namely their `main faction` army and a small, just in case, force of the opposing faction to avoid ending up on evenings with all humans or all aliens.

And here are the two forces I`ll be playing the campaign with, as alien force (which should had become my main, but I fear we`re a bit low on human players so I`ll probably end up playing more on their side) I chose the Cybernetic Species X31 (or Tau for short):



While for the human side, I`ll be commanding the one thing that is so cool in any game... BATTLEMECHS. Clan mechs to be precise. Diamond Shark clan mechs to be preciser. Beta Galaxy Diamond Shark Clan mechs to be nitpicking...

zondag 10 oktober 2010

Mad Cat`s Brujaaah!!!

So the campaign has begun, and armies gather. One of my `humanity` armies will be build from Battletech (Ral Partha) models Clan list, the Diamond Sharks.

Well, it`s a general name for the Clan lists for FWC, but I like the colourscheme and the backstory from the old 3050 series (the name changes, the fact they `weren`t ready` and the fact they invented the Mad Cat II)



In game, I like the concept of their commanders being `upgrades` for the mechs, though the fact that they then use the skirmish variant command units does make them a lot more vunerable opposed to the regular lists, but heck, it is only a game after all and a campaign a story!