Time for another outing with my Mistborn, and I trimmed down their deck just a little compared to the previous game, in the hopes of having them score just a bit easier.
Though I was rather confident with my "poof, here I am" ability combo, I should be able to get to Krakmarrow quickly and shut the enemy down.
I played as such my Raging Slayers / Blazing Assault combination, but have dumped Overwhelming Force and switched out two upgrades.
The Grymwatch brought Pillage and Plunder to the table, coupled with Edge of the Knife.
The board was set up, and the Shadeborn had the first turn, so the assassination of the Ghoul leader was on!
Sylarc tried to shoot an arrow into the leader, but he blocked, before a Dark Lamprey wounded him. A Sidestep and a Knife to the Heart later, the ghoul was in killing range, even though he played a card to reduce my attack dice by one. Never the less, Slythael took her moment, and her single die came up a crit, only to be blocked by a crit and the ghoul surviving... for now. So close to that activation 2 take out...
My opponent had already used his In the Name of the King to inspire Gristlewell, but opted to bring Krakmarrow to relative safety first. This opened the way for Drusylla to take out the 3 damage wielder crazed maniac.
Everyone started to gang up on Sylarc, bringing the crossbowman down to vunerable status... The first round as such ended on a 4-4 score to each side, but if I could get the first turn, he was in a heap of trouble.
Which I duly did, and Slythael killed of Krakmarrow, shutting down his resurrection powers before he could bring back any of his warriors, while Drusylla send Valreek to the afterlife as well.
A game of delve ensued now for the remainder of the Flesh-eater Court, with the Shadeborn in pursuit.
But a small opening in the score formed, as the Shadeborn now lead 10-9 at the end of the second turn.
The ghouls grabbed the initiative for the third round, something I actually liked as this would give me the final chance to try and deny the still not appeared Strip the Realm. But it actually just became a clean-up action as almost any attack of the aelves took down one of the remaining three ghouls.
And this resulted in being able to table them and score Annihilation to round out a sweet 20-9 victory.
The game actually gave me the things I wanted to know, as in could I take down Krakmarrow (or any other 4-5 wound model) by activation 2 if needed (technically yes, he really got lucky on his die roll there), but also if the aelves could hold their own in a game vs hordes, where they are barely able to inspire with all their 2 damage attacks versus basically 2 wound hordes. Valuable lessons learned for sure, and some things as well that I think I should do slighty different next time round... but it is starting to click together.
Now onwards to the next try-out phase: attack sequences of the warband...














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