donderdag 21 november 2024

Warhammer Underworlds casual night: now that's a paddlin'

 Time for what will in all probability be the final version 1 gamenoght for me, as december with the holidays and RL issues might become hard to attend.

Or if I do, I'll have to borrow a deck, as mine will be waiting for me under the Christmas tree...

So, preparing the final stint for the final tournament in version 1, and which I'll be running this weekend in the TSA clubhouse, the Dread Pageant got an outing again.  Would they retain their perfect streak today?



In the first game, I faced Wouter and Xandire's Truthseekers, the Stormcast Eternals who apparently have no idea what they are looking for, as the truth they seek is of course bubs, so says Slaanesh.
 

 
Both warbands deployed rather aggressively, so I hoped a quick charge in would give me a good advantage, before the counter on their Daring Delvers ticked to high.
 

 
Slakeslash immediatly managed to wounding Dhoraz for 2 and pushing the hammer wielding giant back.
 

 

Vasillac did the same, but now on Luxa Stormrider, and with both electing to wound themselves the needed 6 wounds where on the table, inspiring the Dread Pageant in their second activation of the first round, nice kick off if you ask me.



Hadzu and Glisette teamed up, taking down the 3 damage smacking Dhoraz and removing a big threat as a result.  Certainly Slaanesh will be pleased by how well this is going.



But then Hadzu (traditionally) already bits the dust, I'm still figuring out his actual use bar doing a quick ping to get that inspired counter running early...



This allowed the Truthseekers to do some nice scoring though, and after the first round it was 3-5 to the benefit of the Stormcast Eternals.



Glisette was taken down by Xandire at the start of the second round, as Vasillac misses her in return (well, she crit defended, but details).  
 
 


Using his Thunderstomp, he does manage to take the last wound away from Luxa Stormrider.  But little Taros remained on a single wound, and that would come back to haunt me.



As the bird flew in, unaffected by the lethal hexes projected around Vasillac, and picked down the leader with a double crit and a succes in it's attack, the grieveous knocking off the last wound.



This left only Slakeslash facing Xandire and her companion, with a 5-12 lead now on the table for the Truthseekers.


Taros was taken down by an Engulfing Swallow, and Xandire wounded leaving her on a single wound.



But as I kept fishing for the Right Bait, it came to late, as Slakslash had missed his 4 dice attack against the Stormcast.  And getting it in my third of four activations, I wouldn't be able to reach her anymore.  I tried for the more objectives goal, but Xandire placed herself on one to, denying me the glory.



As a result, a close 11-13 defeat that could have swung around had I gotten the power card one turn earlier, but alas.  Still, Slaanesh smiles satisfied as many wounds and pain was spread around.



For the second game, I knew I was in trouble.  Tzeentch had send forth his champion Ephilim and his Pandemonium of changers, and this remains a top level warband, coupled to Seismic Shock.




The warbands deployed, and then we went in the whole pre-turn shenannigans the Tzeentchian demons pull off first.



Hadzu caused the first wound on Kindlefinger, before he was pulled towards the demons and magicked down.



Vasillac then advanced, piercing Flamespooler for two wounds, as I needed to kill it in order to prevent Ephilim inspiring for the second round, and put the needed wounds on the table for my inspiration.  But knowing the ping and the 2 damage ranged attacks around, I didn't opt to wound myself.



Glisette and Slakeslash advanced, managing all the opposing demons to be missed. Spawnmaw snuck up behind Slakeslash, taking a huge bite out of the beast in return.



As a result, there was a 3-5 lead for the Pandemonium on the board.  Vasillac was on the counter by warpflame, but an upgrade saved him from dying at the beginning of the next round luckily.



Starting round 2, Glisette scythed around, taking down Kindlefinger but missing Spawnmaw.  



But an inspired Ephilim began working his magic, and as Vasillac managed to take down Flamespool, the wizard was out for the hunt.



He took down Slakeslash with his magics, putting the pressure on the Pageant.



Vasillac moved on an objective to score the leader on an objective card, but this triggered a ploy taking off his last wound instead, ouch.  I'm switching this card out by the way, it's to unreliable to score.  Same probably with Hadzu's upgrade for a second shot, he is more dead in round 1 then not anyways, for the tournament this weekend.



This meant only Glisette was up against Ephilim, who was still unwounded, Spawnmaw and Apo'trax, with a score of 6-11 on the board.
 

 
Glisette managed to finish off Spawnmaw, as Apo'trax is wounded by a ploy.  This meant I needed to be able to hit Ephilim for a double wound, as he immediatly heals one,  to be able to score all the 2 glory end phases in my hand.



But sadly, she doesn't manage to keep up her defences with the magic barrage, and she falls to Ephilim's sorcerous ways.



This resulted in a hefty 7-14 defeat as such for the Pageant, and Tzeentch claiming the top spot in the pantheon for now.  But revenge will be dealt out saturday, rest assured!

So, both games lost, not the best of evenings as a result, but heck, we'll see how we do at the final tournament saturday as the wave off of the first edition.  Check back after the weekend to see what the Pageant managed to pull off still in the final event of the first edition!


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