woensdag 25 juni 2025

White Dwarf 484

 Time to have another look at an issue of the Games Workshop in home magazine, White Dwarf.
 

At the beginning of the year, at the Aalst Underworlds tournament, I obtained a nice stack of older magazines for nought, and been flicking through them on and off.
 
Now, let's have a look through it after reading them, and have some opinions.  I do say, I am not into the whole 40k universe thing for years, so those won't be getting to much attention on my part for the reading, but the things that caught my intrest I read of course. 

The cover shows a Chaos Marine, with the big title for the issue being rules to play Boarding Actions through a space hulk.
 
Starting out with the regular community pages, the first article tells about what it is to be a human in the Imperium.  The Arks of Omen was a new thing back then, and as such background to how it came to be is provided in the next article.
 

Next we get a Flashpoint rule set, Herald of Misery.  This is the first set of rules for the Ark boarding action missions, and the rules to play it out are also included in the next article in the magazine.  Tiles are included for use in the game as well, together with a set of mission briefings, force organisations and a battle report between Orks and Thousand Sons using Kill Team.  A lot more Kill Team is added to the whole volume about boarding actions as such, as the game of course lends itself to such small scale games.
 
But then we move to the Mortal Realms, which tickles my intrest more... because Fantasy gaming.
 
It begins with a Flashpoint Flash which gives a mini-campaign for the Gloomspite Gitz against the Skaven as they battle it our inside the underground warrens.
 

Flashpoint Rondhol features the Stormcast Eternals facing off a beginning of a Waaagh, before we go back to some painting guides for character models.  And then it is a nice juicy article for me, as Warriors of the Depths features new quests, rewards and lore for the Idoneth Deepkin in Warcry.
 
An article for deckbuilding in Underworlds is included, tailored towards the grots warbands, before we go to Middle-earth for a scenario of skirmishes in Osgiliath, together with a battle report between Gondor and Mordor forces.
 
So we conclude this issue, and it has some intrest for me with the Idoneth and the MESBG articles, so not to bad at all considering the heap of game systems and armies they produce.

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