Good old Battlefleet Gothic, up there with Mordheim in the summun of classic Games Workshop games that remained alive thanks to the community.
And that community created the Book of Nemesis, an unofficial supplement to the game (that is widely played), edited my Marcin K. Gerkowicz.
The book is a compilation of rules published on the Cypra Probatii fanportal, born from an idea all the way back in 2007.
It begins with the history of the Nemesis sector, an often unnoticed and not really strategic important sector in space. The story goes through the rise and fall of the prosperities in the sector, and how it became a bounty field for pirates after a huge battle, the Battle of Consterfield's Nebula, had left the Imperial Navy with to heavy losses to keep the shipping lanes safe. Hence why today, it is called the Age of Rum in the Nemesis sector.
The greatest conflict as such in the sector in the 41st millenium is called the Pirate War, with rebelling planets, profiteers and renegades abound. Next to these rebellious rag-tag fleets, the Eldar Pirate-prince Avercenna also operates in the sector, often coming to blows with the weak forces of the Navy of the shamble fleets of the pirates. Add to that the scattered remains of a liberating crusade and the ever present thread of the greenskins, and this whole sector is a volatile powder keg without any regulations.
The book then moves to the various vessels operating in the Nemesis sector that make up these fleets, starting with the mighty Chaos Blasphemer battleship class, but also light cruisers for the Chaos forces. These mostly represent the various renegade and traitor vessels, older lighter ships then the regular cruisers of the Gothic sector.
Facing them on the Imperial side are two new Battleship classes and a battlecruiser, together with a light firgate. But the Inquisition Black Ship is also operating alongside them, the personal vessel of an high ranked inquisitor of the Ordo Xenos, together with the Grey Knights.
We get more vessels for the other races in the sector, the Eldar, T'au, Necron and dark Eldar, before moving to the defense platforms of the sector.
Next up are the fleet lists, mixing the newly presented vessels with some of the original Gothic vessels (no Planet Killer's you Chaos followers!) to represent the pirate fleets of the sector, together with any special rules for those fleets to give them their unique flavour.
There is also a full campaign, the Gehenna campaign, with all the necessary scenarios and tables, as well as a set of historical scenarios based on events from the Nemesis sector. Another form of scenarios included are Tournament scenarios, for balanced battles in, yup, a competitive setting.
A well executed supplement and a fun to read, bring back old memories of the fantastic game. Drop by on their website, or do a quick google, and have a look at this book for sure!
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