dinsdag 23 januari 2018

Gunslinger Stratos: The Animation

Based on the shooter game Gunslinger Stratos, this 12 episode anime is the most recent one I benched while working on my AHPC entries.

Now... I wasn`t really wild about it to be honest.

The story revolves around four childhood friends who have become Gunslingers, a sort of temporal agents who are enlisted for operation Stratos.  This is a special operation that has been called into action because two parallel universes are starting to converge and one must be destroyed.  To that end, the team is send back to 2015... and meets with their own alternate selves who are there for exactly the same reason.

While the animation itself is really well done, I found the story a bit to blant to be honest.  Sure, episode three was the strongest of the series, but that means that something that builds up to there, still has a long and declining road afterwards in story quality.  Though the finale was touching, i admit.

Yet, not the best I`ve seen recently by a long shot...

maandag 22 januari 2018

Analogue Hobbies Painting Challenge 8 month 1

So the first month of the challenge has passed this saturday, and how have I been progressing?

Well, good actually, because I am virtually on target...

Virtually?  Well, let me explain:

I have set myself a target of 750 points to reach, and currently I have scored 292 points in the first month, which is the result of painting all these figures:

Keep in mind the Earthshaker isn`t in the points yet, as it's in the current Bonus Round.  But that one should add another 70 points to the total (10 for the crew, 10 for the actual gun, and 50 for the bonus round).

And that is where the "virtual" comes in.  The 5 bonus rounds together wield an extra 250 points, so with 4 more the grab, that would be an additional 200 points plus the actual entries (again, including above Earthshaker).  Add to that a rather big points wise entry I uploaded for this week, my prognosed calculations would end me at 757 points if I did nothing else bar the bonus models, which should be 16 models still to go in 28mm, so that`s another 80 points as well.

So basically, I could now relax during the coming two months and only aim for those entries.  Which of course I won`t, but instead, I`m going to aim to reach at least the next "draw treshold" of 1.000 points.  heck, if I get everything painted I put aside, I might even reach 1.500 but I don`t really have my aims set on that one, because it would become to bothersome.

But for now, I`m putting out a nice and varied range of figures and scales, which of course in the end will be a lot of redistributing along my shelves.  Because for now I`m keeping all my entries together, for the "result" post at the end of the contest in march. 

And for ending in the first half of the table?  Well, that's looking on schedule as well at the moment.  I`m hovering around 25th place out of 80 (although about half a dozen didn`t make the cut of actually entering something in the first month), which should be a maintainable level of placement for the duration of the contest.  I got two entries planned still with a reasonably amount of points in the pipeline (okay, so I actually need to start them, but hey, details), and the rest of the contest I will remain aiming at entries of around 50 to 75 points on a weekly basis.  This doesn`t cause me to mentally melt-down under paint pressure, and as I said, I am virtually going to reach my target so the stress is down a lot...

Well, time to get back to the brushes!

Cosplay Melee season 1

A show I`ve been following with Noshi, this is an american series that was aired in Belgium end of the year 2017 on TLC.

And today we watched the final episodes we had recorded of this 6 episode series.

In it, Yvette Nicole Brown, assisted by professional cosplayer Lee-Anne Vamp (sorry, not a fan of her at all) and costume designer (Tron Legacy, The Hunger Games, ...) Christian Beckman.

Every week, 4 cosplayers have to take on the personae of a character they designed to go into a set world, depending on the theme (superheroes, space opera, etc...).  Now, here I must admit I liked the final episode, being Anime, the most.

The problem is that for some reason, all the other episodes the creators turned out to make big armoured, mega weapon, fallen warrior villain hero type figure.  There was even one placed in Star Trek which looked more like a Space Marine from 40k tbh then the sleek and clean lines of your average Star Trek character.

But it was a great show to follow, and cudos to all those creators that passed by, creating real works of art in the few hours they got during the show.

Dawi Zharr Earthshaker Cannon

The second bonus theme, and this time it`s all about big guns.  And if there is one thing I love gaming with, it's... big guns.  or even bigger guns.

For this entry, I took a true classic Games Workshop model of the loveliest race ever created: the Chaos Dwarfs.  I`m just a huge fan of their Babylonian style and their silly big hats.

The Earthshaker was in it's days one of the biggest models in the various ranges, and it was a truly devastating weapon.  Not because of the damage it actually did, but because, well, it caused earthshakes and cut down the speed of the opposing army by half as a result...

The cannon comes with two crew (well, three, but my commander seems awol) carrying what I tended to call the "holy shell of Naggrund", aka the ammunition for the gun itself.

So points wise, sans bonus, this is a 20 point entry consisting of two crew and a served weapon if I am correct...

The Haul Report 117

Another week gone by, and another stack of goodies added to the heap...

Well, not that it was anything spectacular this week to be honest, more the arrival of a lost child.

But the most important thing was this.  Carnaval is nearing, and in a local store I found pink hairspray for 99 cents. 

Why?  Well, when we have the TSA megabattle, I seem to be the only non Death Guard / Nurgle player amongst the forces of Chaos (*correction* there is one Khornite as well) and not only will my pink phalanx stand out amongst the wave of filfthy green...

My Wayland order (partially) arrived as well at last, with the Rockitas still in back order, but at least I have my sonic weapons and additional rapiers now for my force.  This is starting to finalise my EC force now, and I expect to be "done" with them once I got through the paint stack lying here now.  Unless of course the rumours are true and they will appear end of the year including Fulgrim...

The final order was one to fill out, or more precisely, split my ACW regiments from 40 strong to two squads of 24 each, to cope better with the clubs homemade ACW rules for friday night games.  The cavalry is to make Hancock's complete command group, but before I start painting those, I`ll wait for some flags to arrive.

A decent week in the week, and until the next instalment the coming weekend!


zaterdag 20 januari 2018

Defending the Watchtower, a Dux Britanniarum campaign game

In the second part of my three battles for survival in this month, I faced Richard who raided my lands.

Out to set fire to my Watchtower, I had to play the one thing I love to do... defending behind my pallisades.



My army was still recovering from it's losses in the first turn of the campaign, and as we are only in the second one still, I`m still lacking half my force as all my Levies are out for the count.  Now, this was actually a benefit today, as instead of three groups of levies, it would become warriors that held the walls.


My lord with his elites, my archers and my warrior cavalry would arrive at turn 2, and I had a plan in mind for them: lure and drop like a vulture.
The cavalry would ride up and engage Richard's two units of missile troops if able, as those are guaranteed dispersals.  In the meantime, my Lord and his infantry would be moving left and right, hopefully luring the mass cavalry of my opponent around until a moment to strike was opportune.
My walls would be held by infantry pushing away any climbers, preferring not to engage until some small units became seperated.  He had to hit me on 6s, I hit him on 4s... so those are great odds to play the break the morale game and grab the win that way.

As his army rode up, his cavalry did as expected and rode towards the point my reinforcements would arrive.  The rest slowly but surely advanced to the walls, but kept a spread formation to cope with any fresh troops from my side.  At this point, I got the disengage card, the only thing that would get his troops out of combat at the walls if needed.  I kept on to it during the whole game, letting him spend action points and cycle through his hand in the hope he drew it...


During turn two, my reinforcements arrived, and the cavalry dashed along the side of the table towards his archers.  My lord hovered around the woods in the hopes of getting the big infantry block coming that way... while my archers sacrificed themselves bravely to try and fail to cause shock on his cavalry...



His levies in the meantime came knocking at the door of the fort, but as the cavalry started taking down both his archer units in two succesive turns, he formed both the flanks into shieldwalls to receive the charge... that would never come.




See, I gambled here.  At first his warriors turned to face the cavalry.  Then they turned 180 around in order that my lord would come their way... and while my horsemen kept riding from left to right, both his shieldwalls kept watching their backs and didn`t dare to start scaling the walls...

Which was the moment I struck all around the board.  My lord charged his cavalry block, and he disengaged.  My troops on the ramparts struck out at the levies on both sides of the wall, and locked them in combat, and under thread of the cavalry scouring the hinterland of his line.




The battle between the elites was very bloody, and resulted in both our units running off, while his cavalry was now down to two horsemen.  His lord feld the elites to rejoin them, while mine left the elites and lurked in the woods again.  But more importantly, this kept nibbling at his morale. 



When after several turns of combat his levies all broke off, he was coming in the dangerzone.  My warriors engaged his shieldwall that was beginning to climb my walls, and my lord charged his.  After four round of combat (both went each after the other), my lord was on his last wound, but had his champion, while his had lost one wound and his champion had ran out of combat being an athlete.

When the warriors broke away from my wall, the final turn came and I knew I couldn`t lose anymore.  I was on 4 morale, he on 1.  So i charged my horses into the two warrior units, or what remained of them, hoping to break one.  Even though they paid the highest price and dropping morale to 1, they wiped out his unit, broke the other, and he lost the final point netting me victory.

A rather calculated risk, as it depended on what card came first.  I could loose max 3 morale in one fight, so had the lords activated first and should I have lost him, I never would have charged with the horses, but had him come to my wall again and break him that way for the final point.

But the second survival was a big success, with a +5.  This meant I had no losses at all, gained some gold, prestige went up, and my warriors on foot regiment got boosted by two additional warriors.  Richard's army faired badly, as it was mauled taking 29 losses.  His mercenaries left him, his levies are out of the campaign for three months...

He might think twice before invading my lands again!



vrijdag 19 januari 2018

On the Painting Desk 30

As month one of the AHPC closes (I`ll do a post on that tomorrow), progress has been good.

Well, really good actually, and I might hit my mark without issues...

All the Emperor's Children models AND the Earthshaker got finished the past week, so it's time to move on to another force, the Alpine Gnomes, as this weeks master target.

Once all those are done, the biggest lot I want to enter into the challenge will be started, in the form of two regiments for my Union and some odd drips and drabs to go alongside them, but that will hopefully be in next weeks episode... as I first need an evening to glue it all together x-D

See you all again next week for more painting updating!

Historische Oorlogen 08: Amerikaanse oorlogen

So yesterday evening I sat down and watched this DVD I picked up last week for a measly euro.

Part of some collection of all sorts of historical characters and battles (I watched the Napoleon one as well a while ago), it contains 6 documentaries of around 45 minutes each from History Channel.

You know, that channel that when animals could still talk actually aired documentaries instead of Storage wars, Luggage wars and more of those set-up find and sell treasure humbug all day long...

The first DVD contains two documentaries on the AWI, being one of the winter camp of Valley Forge and how George Washington made an army from his mob.  The second one detail the "father of America" himself, from his humble beginnings to his presidential instatement.

The second DVD is one about 4 battles in the ACW, from the Civil War Battle series of History.  Containing Shiloh, Antietam (with a great focus on Meagher of the Irish Brigade), the Wheatfield on day 2 of Gettysburg and finaly Cold Harbor.

While the AWI documentaries are a bit "bland" if you are looking on actual battle information, the ACW Wheatfield one was for me the gem of the set.  Most tend to focus on the first moments of the battle, aka Bufford's heroic stand-off, or the very last, actually rather anti-climatic day with Pickett's doomed charge.

Not a bad buy at all for that money!

donderdag 18 januari 2018

Kong: Skull Island

Aaah, movie evening with a big monkey on the menu...

A reboot of the King Kong franchise, and second film of the Legendary pictures "monsters" franchise they are setting up, this star-filled film is not of the climb the Empire State Building variety.

In 1973, the US government sends out an expedition to a mist and storm enclosed mysterious island, and together with a unit of military they start doing seismic detonations to map the area.  This brings them the fury of Kong, a gigantic ape, and the survivors, including the science team and a journalist, are scattered along the island.
One group links up with Hank Marlow, a ww2 pilot crashed on the island since 1944.  He tells them about evil creatures living on the island, and how Kong is the only thing protecting the island from them.  However, Packard, the commander of the US forces is out for revenge against the big beast for slaying his men.

Now, if I say big beast, that is literally reflective for the whole island.  Giant spiders, a fantastic walking stick... everything on the island is hundreds of times larger then what we know.  It is greatly made in special effects, and the film hosts a star ensemble including Samuel L. Jackson and Tom Hiddleston amongst others in his cast.
But was it a good movie?  Well, yes actually.  It is entertaining, and while the whole finale at times feels like it could have done with an additional 15 minutes for what is basically a tick off of reducing survivors.
Never the less, it was a nice one to watch on a rainy evening.

And now let`s wait for that Godzilla vs King Kong with Jaegers flick ;-)